[0.15.10] Visible seam in some pipe sprite boundries

Things that has been reported already before.
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lofll
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[0.15.10] Visible seam in some pipe sprite boundries

Post by lofll »

This doesn't effect gameplay at all but I noticed that a few situations can lead to an ugly-looking boundary between two pipe sprites. This is with HD graphics on. It's really only noticeable when viewed at max zoom.

I've attached a screenshot showing these - some seem to be related to shadows, there's one with the pipe descending from the tower of the chemical plant if it's rotated a certain way, and I'm not sure about the one closest to the bottom.
factorio_pipe_glitch.png
factorio_pipe_glitch.png (1.33 MiB) Viewed 1152 times
edit - the forum http automatically resized the image, right click -> view image to see what it looks like ingame.

posila
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Re: [0.15.10] Visible seam in some pipe sprite boundries

Post by posila »

Hi, thanks for the report.
Chemical plant graphical glitch is known and will be fixed: viewtopic.php?f=173&t=44815

We didn't realize tree casting shadows on pipes might cause this, but that will be fixed when we make high-res tree sprites with separated shadow layer.

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