[15.9] Crash after: "ogl_flush_vertex_cache"
[15.9] Crash after: "ogl_flush_vertex_cache"
I run the latest version of Factorio on Mac (OSX) and every few hours I get an "Unknown Error" that forces the game to crash. I need to Force Quit out of the application. A restart will allow me to reload the game, but an hour or so later I will get the error again. Log file attached.
- Attachments
-
- factorio-current.log
- Error log
- (9.74 KiB) Downloaded 103 times
Re: [0.15.09] Unknown Error
Code: Select all
0.000 2017-05-08 20:08:45; Factorio 0.15.9 (build 29504, mac, steam)
0.000 Operating system: Mac OS X 10.12.4
0.000 Program arguments: "/Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/Norman/Library/Application Support/factorio
0.000 Binaries path: /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common
0.038 System info: [CPU: Intel(R) Core(TM) i5-4278U CPU @ 2.60GHz, 4 cores, RAM: 8192MB]
0.066 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 1]
0.066 Available display adapters: 2
0.066 [0]: resolution 1280x800px at [0,0]
0.066 [1]: resolution 1920x1080px at [-295,-1080]
0.066 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.631 Initialised OpenGL:[1] Intel Iris OpenGL Engine; driver: 2.1 INTEL-10.24.45
0.717 Graphics settings preset: medium
0.717 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.940 Loading mod settings rso-mod 3.2.0 (settings.lua)
0.940 Loading mod settings Bottleneck 0.7.0 (settings.lua)
0.945 Loading mod core 0.0.0 (data.lua)
1.024 Loading mod base 0.15.9 (data.lua)
2.281 Loading mod rso-mod 3.2.0 (data.lua)
2.388 Loading mod TheFatController 2.0.5 (data.lua)
2.504 Loading mod auto-research 3.3.1 (data.lua)
2.593 Loading mod autofill 1.4.7 (data.lua)
2.677 Loading mod AutoTrash 2.0.2 (data.lua)
2.679 Script data.lua:3: do local _={type="deconstruction-item",name="deconstruction-planner",icon="__base__/graphics/icons/deconstruction-planner.png",flags={[1]="goes-to-quickbar"},subgroup="tool",order="c[automated-construction]-b[deconstruction-planner]",stack_size=1,entity_filter_count=30,tile_filter_count=30,selection_color={r=1,g=0,b=0},alt_selection_color={r=0,g=0,b=1},selection_mode={[1]="deconstruct"},alt_selection_mode={[1]="cancel-deconstruct"},selection_cursor_box_type="not-allowed",alt_selection_cursor_box_type="not-allowed"};return _;end
2.787 Loading mod Bottleneck 0.7.0 (data.lua)
2.863 Loading mod Crafting_Speed_Research 0.1.5 (data.lua)
2.942 Loading mod EvoGUI 0.4.202 (data.lua)
3.055 Loading mod Expanded_Robot_Tech 0.5.0 (data.lua)
3.131 Loading mod FARL 1.0.1 (data.lua)
3.214 Loading mod Foreman 2.0.3 (data.lua)
3.364 Loading mod ore-eraser 1.4.0 (data.lua)
3.459 Loading mod radarplus for rso 0.0.4 (data.lua)
3.558 Loading mod RailTanker 1.4.1 (data.lua)
3.661 Loading mod upgrade-planner 1.2.16 (data.lua)
3.768 Loading mod YARM 0.7.201 (data.lua)
3.852 Loading mod base 0.15.9 (data-updates.lua)
3.985 Loading mod rso-mod 3.2.0 (data-updates.lua)
4.127 Loading mod FARL 1.0.1 (data-updates.lua)
4.233 Loading mod Squeak Through 1.1.7 (data-updates.lua)
4.343 Loading mod auto-research 3.3.1 (data-final-fixes.lua)
4.463 Loading mod FARL 1.0.1 (data-final-fixes.lua)
4.558 Loading mod long-reach-fix 0.0.7 (data-final-fixes.lua)
4.666 Loading mod RailTanker 1.4.1 (data-final-fixes.lua)
4.777 Loading mod tree_collision 0.4.1 (data-final-fixes.lua)
4.856 Checksum for core: 3409166051
4.856 Checksum of base: 3769930138
4.856 Checksum of rso-mod: 2867797425
4.856 Checksum of TheFatController: 951285371
4.856 Checksum of auto-research: 1568893371
4.856 Checksum of AutoDeconstruct: 0
4.856 Checksum of autofill: 3086359458
4.856 Checksum of AutoTrash: 668572695
4.856 Checksum of Bottleneck: 3612318623
4.856 Checksum of Crafting_Speed_Research: 3481280056
4.856 Checksum of EvoGUI: 1040096666
4.856 Checksum of Expanded_Robot_Tech: 3503590467
4.856 Checksum of FARL: 1993721406
4.856 Checksum of Foreman: 2678001808
4.856 Checksum of ItemCount: 0
4.856 Checksum of long-reach-fix: 3674062281
4.856 Checksum of ore-eraser: 431622073
4.856 Checksum of radarplus for rso: 910119720
4.856 Checksum of RailTanker: 338174620
4.856 Checksum of Squeak Through: 3430405470
4.856 Checksum of tree_collision: 3231141521
4.856 Checksum of upgrade-planner: 4269983159
4.856 Checksum of YARM: 1932353926
5.368 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494270518
5.368 Info PlayerData.cpp:62: Cloud player-data.json unavailable
5.633 Loaded shader file /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
5.645 Loaded shader file /Volumes/SAMSUNG/Applications/SteamLibrary/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
5.658 Crop bitmaps.
5.827 Initial atlas bitmap size is 16384
5.854 Created atlas bitmap 16384x16378
5.854 Created atlas bitmap 16384x1718
5.854 Created atlas bitmap 4096x4004
5.867 Created atlas bitmap 4096x3652
57.441 Sprites loaded
57.441 Convert atlas 4096x4004 to: trilinear-filtering
57.699 Convert atlas 4096x3652 to: mipmap
57.971 Loading sounds...
64.495 Custom inputs active: 11
64.628 Factorio initialised
91.751 Loading map /Users/Norman/Library/Application Support/factorio/saves/_autosave3.zip: 20499211 bytes.
91.752 Error FileUtil.cpp:291: Can't remove /Users/Norman/Library/Application Support/factorio/temp/currently-playing: No such file or directory
91.778 Loading Level.dat: 46475177 bytes.
91.784 Info Scenario.cpp:133: Map version 0.15.9-0
94.507 Loading script.dat: 548756 bytes.
94.553 Checksum for script /Users/Norman/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
94.593 Checksum for script __rso-mod__/control.lua: 3839074303
94.601 Checksum for script __TheFatController__/control.lua: 144779096
94.603 Checksum for script __auto-research__/control.lua: 169197032
94.605 Checksum for script __AutoDeconstruct__/control.lua: 3034658017
94.610 Checksum for script __autofill__/control.lua: 3455809202
94.613 Checksum for script __AutoTrash__/control.lua: 816174272
94.615 Checksum for script __Bottleneck__/control.lua: 1771128018
94.616 Checksum for script __Crafting_Speed_Research__/control.lua: 1856175200
94.620 Checksum for script __EvoGUI__/control.lua: 673999729
94.631 Checksum for script __FARL__/control.lua: 3218775556
94.684 Checksum for script __Foreman__/control.lua: 3634038247
94.686 Checksum for script __ItemCount__/control.lua: 697040298
94.687 Checksum for script __ore-eraser__/control.lua: 768765303
94.689 Checksum for script __RailTanker__/control.lua: 761934713
94.691 Checksum for script __upgrade-planner__/control.lua: 552060856
94.695 Checksum for script __YARM__/control.lua: 2843374674
95.391 Script control.lua:1609: RSO: Updated resource configurations
95.589 Script control.lua:356: AutoFill: Defaults Updated
95.917 Script control.lua:452: 7984801 FARL version changed from 1.0.0 to 1.0.1
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x0000000100881a02 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:408)
#1 0x0000000100872c6d in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x0000000100872bfe in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3 0x00007fffa8411b3a in 0x00007fffa8411b3a
#4 0x0000000000000438 in 0x00000438 (in factorio)
#5 0x00007fffa8296420 in 0x00007fffa8296420
#6 0x00007fffa075cfbf in 0x00007fffa075cfbf
#7 0x000000011149e13b in 0x000000011149e13b
#8 0x00007fffa075e3ac in 0x00007fffa075e3ac
#9 0x0000000111003dba in 0x0000000111003dba
#10 0x00000001110e6a2b in 0x00000001110e6a2b
#11 0x00000001114a4364 in 0x00000001114a4364
#12 0x000000011149fe51 in 0x000000011149fe51
#13 0x00000001114dd0ec in 0x00000001114dd0ec
#14 0x00007fffa076375c in 0x00007fffa076375c
#15 0x000000011105c889 in 0x000000011105c889
#16 0x000000011105c569 in 0x000000011105c569
#17 0x00000001106fedce in 0x00000001106fedce
#18 0x00000001106c3842 in 0x00000001106c3842
#19 0x0000000100cc3b18 in ogl_flush_vertex_cache (in factorio) (ogl_draw.c:459)
#20 0x0000000100cc2400 in ogl_draw_bitmap_region (in factorio) (ogl_bitmap.c:283)
#21 0x0000000100c6648d in _draw_tinted_rotated_scaled_bitmap_region (in factorio) (bitmap_draw.c:119)
#22 0x0000000100c665c7 in al_draw_bitmap (in factorio) (bitmap_draw.c:151)
#23 0x000000010036552e in DrawEngine::composeDiffuseAndLight() (in factorio) (DrawEngine.cpp:176)
#24 0x0000000100364322 in DrawEngine::render() (in factorio) (DrawEngine.cpp:126)
#25 0x000000010032904f in GameRenderer::render(RenderData const&) (in factorio) (GameRenderer.cpp:190)
#26 0x00000001002f9556 in GameView::render() (in factorio) (GameView.cpp:912)
#27 0x000000010065eb71 in MainLoop::render() (in factorio) (MainLoop.cpp:882)
#28 0x000000010065d9c7 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:409)
#29 0x000000010065b11e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:227)
#30 0x0000000100657691 in _al_mangled_main (in factorio) (Main.cpp:902)
#31 0x0000000100cf5157 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#32 0x00007fff944c1bcd in 0x00007fff944c1bcd
#33 0x00007fffa841b9af in 0x00007fffa841b9af
#34 0x00007fffa841b8fb in 0x00007fffa841b8fb
#35 0x00007fffa841b101 in 0x00007fffa841b101
1932.935 Error CrashHandler.cpp:106: Map tick at moment of crash: 8085601
1932.935 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [15.9] Crash after: "ogl_flush_vertex_cache"
I'm moving it to duplicates. (47572)
I added not to this topic in the original topic.
I added not to this topic in the original topic.
Re: [15.9] Crash after: "ogl_flush_vertex_cache"
Hi, if it happens in 0.15.16, can you post new log? We have added some extra logging to OGL code.