[0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

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SilverB1rd
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[0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by SilverB1rd »

Reproduction steps:

1) open server browser, enter letter a in search box
2) wait
3) crash with Error Util.cpp:58: Sprite "C:/Games/steamapps/common/Factorio/data/core/graphics/favourite.png" couldn't be loaded

Code: Select all

   0.001 2017-05-02 09:49:15; Factorio 0.15.6 (build 29362, win64, steam)
   0.001 Operating system: Windows 10 (build 15063) 
   0.001 Program arguments: "C:\Games\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Games/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Bird/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Games/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 32689MB]
   0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255]
   0.007 Available display adapters: 3
   0.007  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x01, [1927,-1091], 1920x1080, 32bit, 60Hz}
   0.007  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.007  [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 980 {0x01, [7,-1080], 1920x1080, 32bit, 60Hz}
   0.007 Create display on adapter 1. Size 1280x720 at position [310, 162].
   0.046 Initialised Direct3D:[0] NVIDIA GeForce GTX 980; driver: nvd3dumx.dll 21.21.13.7653
   0.048     Video memory size (dedicated video/dedicated system/shared system/available): 4060/0/16344/4088 MB
   0.074 DSound: Starting _dsound_update thread
   0.074 DSound: Enter _dsound_update; tid=14128
   0.075 Device reset internal.
   0.077 Desktop composition is active.
   0.077 Graphics settings preset: very-high
   0.077 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false]
   0.135 Loading mod core 0.0.0 (data.lua)
   0.141 Loading mod base 0.15.6 (data.lua)
   0.219 Loading mod base 0.15.6 (data-updates.lua)
   0.267 Checksum for core: 3409166051
   0.267 Checksum of base: 2213884006
   0.358 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493736181
   0.358 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493736177
   0.423 Loaded shader file C:/Games/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.424 Loaded shader file C:/Games/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.433 Initial atlas bitmap size is 16384
   0.449 Created atlas bitmap 16384x16370
   0.825 Created atlas bitmap 16384x8937
   1.000 Created atlas bitmap 4096x3980
   1.022 Created atlas bitmap 4096x3648
   9.795 Sprites loaded
   9.795 Convert atlas 4096x3980 to: trilinear-filtering 
   9.841 Convert atlas 4096x3648 to: mipmap 
  10.292 Loading sounds...
  11.902 Custom inputs active: 0
  11.932 Factorio initialised
  16.718 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 587.418 Error Util.cpp:58: Sprite "C:/Games/steamapps/common/Factorio/data/core/graphics/favourite.png" couldn't be loaded
 869.887 Info UDPSocket.cpp:234: Socket closed
 870.037 DSound: Stopping voice
 870.037 DSound: Joining thread
 870.038 DSound: Exit _dsound_update; tid=14128
 870.038 DSound: Waiting for voice to stop ... signaled
 870.038 DSound: Joined thread
 870.038 DSound: Destroying thread
 870.038 DSound: Thread destroyed
 870.038 DSound: Releasing buffer
 870.038 DSound: Voice stopped
 870.038 DSound: Deallocating voice
 870.038 DSound: Deallocated voice
 870.066 Steam API shutdown.
 870.068 Goodbye

Loewchen
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by Loewchen »

See: 44704. Will not reopen, as already declared fixed.

posila
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by posila »

Hi, thanks for the report.
Can you try to run "verify integrity of game files" in Factorio properties in Steam library? It looks like the image did not get installed properly.

SilverB1rd
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by SilverB1rd »

Verify integrity of game files found no issues.

the first time I had the issue was with 15.4

posila
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by posila »

Can you confirm C:/Games/steamapps/common/Factorio/data/core/graphics/favourite.png exists?
If it does, try to delete it and verify game files integrity again.

SilverB1rd
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by SilverB1rd »

deleted, and validated, still crashes.

additional steps,

Mark are server as favorite, set search to show that server, wait.

Code: Select all

   0.001 2017-05-02 14:05:27; Factorio 0.15.6 (build 29362, win64, steam)
   0.001 Operating system: Windows 10 (build 15063) 
   0.001 Program arguments: "C:\Games\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Games/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Bird/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Games/steamapps/common/Factorio/bin
   0.013 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 32689MB]
   0.015 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255]
   0.016 Available display adapters: 3
   0.016  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x01, [1927,-1091], 1920x1080, 32bit, 60Hz}
   0.016  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.016  [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 980 {0x01, [7,-1080], 1920x1080, 32bit, 60Hz}
   0.016 Create display on adapter 1. Size 1280x720 at position [310, 162].
   0.061 Initialised Direct3D:[0] NVIDIA GeForce GTX 980; driver: nvd3dumx.dll 21.21.13.7653
   0.064     Video memory size (dedicated video/dedicated system/shared system/available): 4060/0/16344/4088 MB
   0.091 DSound: Starting _dsound_update thread
   0.091 DSound: Enter _dsound_update; tid=13328
   0.092 Device reset internal.
   0.097 Desktop composition is active.
   0.097 Graphics settings preset: very-high
   0.097 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false]
   0.171 Loading mod core 0.0.0 (data.lua)
   0.183 Loading mod base 0.15.6 (data.lua)
   0.373 Loading mod base 0.15.6 (data-updates.lua)
   0.423 Checksum for core: 3409166051
   0.423 Checksum of base: 2213884006
   0.572 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493750574
   0.572 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493748861
   0.643 Loaded shader file C:/Games/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.644 Loaded shader file C:/Games/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.653 Initial atlas bitmap size is 16384
   0.669 Created atlas bitmap 16384x16370
   1.048 Created atlas bitmap 16384x8937
   1.222 Created atlas bitmap 4096x3980
   1.244 Created atlas bitmap 4096x3648
  11.413 Sprites loaded
  11.413 Convert atlas 4096x3980 to: trilinear-filtering 
  11.457 Convert atlas 4096x3648 to: mipmap 
  11.953 Loading sounds...
  13.634 Custom inputs active: 0
  13.670 Factorio initialised
  27.652 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
2249.202 Error Util.cpp:58: Sprite "C:/Games/steamapps/common/Factorio/data/core/graphics/favourite.png" couldn't be loaded
2342.108 Info UDPSocket.cpp:234: Socket closed
2342.291 DSound: Stopping voice
2342.291 DSound: Joining thread
2342.295 DSound: Exit _dsound_update; tid=13328
2342.295 DSound: Waiting for voice to stop ... signaled
2342.296 DSound: Joined thread
2342.296 DSound: Destroying thread
2342.296 DSound: Thread destroyed
2342.296 DSound: Releasing buffer
2342.296 DSound: Voice stopped
2342.296 DSound: Deallocating voice
2342.296 DSound: Deallocated voice
2342.330 Steam API shutdown.
2342.331 Goodbye

posila
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Re: [0.15.6] Error in server browser: ".../favourite.png couldn't be loaded"

Post by posila »

So I don't know why it doesn't work for you, but I changed it so it is loaded same way as most of the gui graphics, and that should fix it for 0.15.10

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