I enabled higher resolution and saw the chopped off pipe, only when pipes are connected. I assumed that my pipe placements were wrong/broken since it looked chopped off and similar to the small pumps being chopped off with the migration.
Attached, the chemical lab on the bottom right is the one with the issue. The others look fine with pipes placed nearby, as you can see.
[gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
[gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
- Attachments
-
- chemical_lab.PNG (815.68 KiB) Viewed 4820 times
Re: [0.15.1][gfx] Chemical lab pipe graphical issue
Hey , yeah i saw this bug too , hopefully it gets fixed
Re: [gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
Fixed with the new chemical plant design.
- MasterBuilder
- Filter Inserter
- Posts: 353
- Joined: Sun Nov 23, 2014 1:22 am
- Contact:
Re: [gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
And in "Resolved for the next release"
Does this mean we get new GFX in the next release?!
*Hype intensifies*
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
Re: [gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
I'm excited for the surprise! But, I guess we'll have to wait until next week, eh? Not gonna release 67 on a Friday
Re: [gfx] [for 0.16] [0.15.1] Chemical lab pipe graphical issue
I wouldn't be surprised if they released it in conjunction with the FFF - it seems like they do that a lot with notable changes. (Assuming I can count, there are 22 Friday releases in the 0.17 series.)Jon8RFC wrote: Thu Aug 29, 2019 5:58 pm I'm excited for the surprise! But, I guess we'll have to wait until next week, eh? Not gonna release 67 on a Friday
There are 10 types of people: those who get this joke and those who don't.