Friday Facts #183 - Aiming for the release date

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dunpealhunter
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Re: Friday Facts #183 - Aiming for the release date

Post by dunpealhunter »

Today? Yes? No? Probably not gonna happen?

Also, you forgot the mandatory ™ :P

Serathen
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Re: Friday Facts #183 - Aiming for the release date

Post by Serathen »

kovarex wrote:soon

A great birthday present would be to play .15 this weekend. Just saying. :D :D

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taikodragon
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Re: Friday Facts #183 - Aiming for the release date

Post by taikodragon »

It must be release day because there is no blog post and we have a number for it.
Last edited by taikodragon on Fri Mar 24, 2017 4:53 pm, edited 1 time in total.

Dooces
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Re: Friday Facts #183 - Aiming for the release date

Post by Dooces »

will the release date be a surprise, like "hey all, everything is good in the office, my cat got de-wormed, contracted help are licking the windows per usual, have a great weeke- oh ya, here's .15" or will there be like a "its coming in a week, clear your calendars"?

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Re: Friday Facts #183 - Aiming for the release date

Post by SaintFlow »

:o :o :o :o :o :o :o :o :o

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LotA
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Re: Friday Facts #183 - Aiming for the release date

Post by LotA »

I'll quote myself on this
LotA wrote:I think tomorrow's FFF will give us a release date that would be in 2~4 weeks. but that's a totally personal assumption

I can't wait 0.15 anymore ! Give it to me !
waiting.gif
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Luv' you Wube

The Eriksonn
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Re: Friday Facts #183 - Aiming for the release date

Post by The Eriksonn »

Just wondering: why make a post about it when FFF is not done? :roll:

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Re: Friday Facts #183 - Aiming for the release date

Post by SaintFlow »

ok.

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Re: Friday Facts #183 - Aiming for the release date

Post by Speadge »

Dooces wrote:will the release date be a surprise, like "hey all, everything is good in the office, my cat got de-wormed, contracted help are licking the windows per usual, have a great weeke- oh ya, here's .15" or will there be like a "its coming in a week, clear your calendars"?
well, u r quite new here.
Usually its an "approx" date - but never guaranteed
Last edited by Speadge on Fri Mar 24, 2017 5:00 pm, edited 1 time in total.

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Klonan
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Re: Friday Facts #183 - Aiming for the release date

Post by Klonan »

The Eriksonn wrote:Just wondering: why make a post about it when FFF is not done? :roll:
So we know what forum link to put in it

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Re: Friday Facts #183 - Aiming for the release date

Post by Kane »

Happy about the delay. I'm glad their taking time to getting everything ready. Even if it's going end up being July at the current delay pace I'm totally fine with it :)

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Re: Friday Facts #183 - Aiming for the release date

Post by inteljoe »

I am in different. One part of me wants it the other wants it as a polished product. So either way I want it. But I am an impatient American, so there is that too

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Re: Friday Facts #183 - Aiming for the release date

Post by Ghoulish »

Oh well, shame no release this week or next, all the more to look forward too though.
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Re: Friday Facts #183 - Aiming for the release date

Post by Deadly-Bagel »

Ooooh shiiiney =D

Hey, just a thought, with the changes to research are we going to see an update to the speedrun achievements? I mean 8 hours is pretty easy now but with much harder research it may no longer be feasible.

And hey while we're on achievements it might be worth setting up some new ones for completing games on harder preset maps.
Money might be the root of all evil, but ignorance is the heart.

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Re: Friday Facts #183 - Aiming for the release date

Post by Ormek »

I wonder if the whole map extension implementation will eventually move Factorio into some god mode interaction model. I was always wondering, why I had to walk all the way to the south to fiddle with the belt arrangement there. Why not just scroll there and change it?
The more I can do in the map view directly, the less understandable it will be why I have to walk somewhere to do something in normal view.

Are there plans to get rid of the figure alltogether?

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Re: Friday Facts #183 - Aiming for the release date

Post by smurphy1 »

Any word on rotating the train stop names in the map view so that they are readable if you have multiple stops next to each other?

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Re: Friday Facts #183 - Aiming for the release date

Post by SWSe »

As always, let us know know you think on our forums.
Indeed, I am thinking! =)
But seriously, nice FFF as usual. Looking forward to the new stuff. That map zoom sounds really nice.

I know it's gimmicky, but is the zoom feature used when pressing the M button? Maybe the delay would be a pain though.
Or you could enable zooming out into map view while the player holds down a specific button? Might be cool, but probably not worth it :D

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Re: Friday Facts #183 - Aiming for the release date

Post by Vizzy »

Awesome map improvements!!

Thanks for the update, looks like things are going well. Don't worry about the delay, I'm sure it will be worth it!

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Re: Friday Facts #183 - Aiming for the release date

Post by Marconos »

Enjoyed this FFF. As a fellow developer that knows EXACTLY what it is like to hit delays, I totally understand. Just ignore those that don't, they will end up having a pissy mood about being released with bug X not being fixed. Some people aren't worth the time to worry about.

Like the improvements that are up coming. Just please make death world be a difficult mode.

Really anxious to see 0.15 in all it's glory. Keep up the great work.

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