create_entity{fast_replace=true} can fail to drop belts

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Mylon
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create_entity{fast_replace=true} can fail to drop belts

Post by Mylon »

Case 1:

Image

If I do surface.create_entity{name="fast-transport-belt", position=game.player.selected.position, fast_replace=true} then a yellow belt item-on-ground is created. This behavior is expected.

Case 2:

Image

Same command, no yellow belt is created. Expected behavior: Yellow belt is created nearby.

This only seems to be a problem with belts. Other entities spill properly, even around and onto belts.

Rseding91
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Re: create_entity{fast_replace=true} can fail to drop belts

Post by Rseding91 »

Fixed for 0.15. You can work around the problem by adding the player=... option when using fast_replace to put the items into the player instead of dropping them.
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