[0.14.5] [Oxyd] Cannot Join Through Steam
[0.14.5] [Oxyd] Cannot Join Through Steam
Title. When attempting to join a multiplayer game through steam, the game pops up a text box that disappears before it can be read then just continues like nothing has happened.
Re: Cannot Join Through Steam
Please upload the log, see my signature for details.
You failed to mention the version of the game.
You failed to mention the version of the game.
How are you trying to join? Describe what you are doing and be as precise as possible.ztc0611 wrote:When attempting to join a multiplayer game through steam [...]
Re: Cannot Join Through Steam
0.14.5, Log File Below. (I couldn't get it at first because my friend is the one connecting)
My friend tried to join through both invite and the "join game" button on steam, but we ended up just using the server browser.
Code: Select all
0.003 2016-09-11 09:37:05; Factorio 0.14.5 (build 24594, win64, steam)
0.004 Operating system: Windows 10
0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.004 Write data path: C:/Users/raych/AppData/Roaming/Factorio
0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.038 Display options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.039 Available display adapters: 1
0.060 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 730 {0x05, [0,0], 1680x1050, 32bit, 59Hz}
0.060 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.143 Initialised Direct3D:[0] NVIDIA GeForce GT 730; driver: nvd3dumx.dll 10.18.13.6451
0.148 Video memory size (dedicated video/dedicated system/shared system/available): 4041/0/4983/4092 MB
0.203 Device reset internal.
0.205 Desktop composition is active.
0.205 WARNING: You have vsync and desktop composition enabled on Direct3d. Cosider disabling vsync to increase performance on some confirgurations.
0.205 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.342 Loading mod core 0.0.0 (data.lua)
0.355 Loading mod base 0.14.5 (data.lua)
0.580 Checksum for core: 1620335853
0.580 Checksum for mod base: 574141439
1.310 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1473564828
1.310 Info PlayerData.cpp:50: Cloud player-data.json available, timestamp 1468469460
1.618 Initial atlas bitmap size is 16384
1.621 Created atlas bitmap 16384x5589
2.101 Created atlas bitmap 4096x968
2.117 Created atlas bitmap 4096x3652
35.981 Sprites loaded
35.981 Convert atlas 4096x968 to: trilinear-filtering
36.046 Convert atlas 4096x3652 to: mipmap
37.505 Loading sounds...
42.714 Custom inputs active: 0
42.803 Factorio initialised
43.962 Device reset internal.
51.416 Info SteamContext.cpp:325: Connecting to game with gameID 196248
51.416 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/get-game-details/196248
51.744 Info HttpSharedState.cpp:108: Status code: 200
51.744 Joining game 76.177.243.163:34197
51.744 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
51.747 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Ready) to(Connecting)
54.367 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
54.368 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
66.061 Info ClientMultiplayerManager.cpp:167: Quitting multiplayer connection.
66.061 Info ClientMultiplayerManager.cpp:516: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
66.061 Info WindowsUDPSocket.cpp:161: Socket closed
Re: [0.14.5] [Oxyd] Cannot Join Through Steam
Should be fixed in 0.14.6.