[14.3} Crash on challenge map

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fregate84
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[14.3} Crash on challenge map

Post by fregate84 »

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 0.001 2016-09-04 14:14:33; Factorio 0.14.3 (build 24459, win64, alpha)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "D:\Dropbox\Dropbox\Jeux\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: D:/Dropbox/Dropbox/Jeux/Factorio/data
   0.001 Write data path: D:/Dropbox/Dropbox/Jeux/Factorio
   0.001 Binaries path: D:/Dropbox/Dropbox/Jeux/Factorio/bin
   0.038 Display options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.041 Available display adapters: 1
   0.041  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 200 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
   0.041 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.078 Initialised Direct3D:[0] AMD Radeon (TM) R9 200 Series; driver: aticfx64.dll 20.19.0.32832
   0.079     Video memory size (dedicated video/dedicated system/shared system/available): 2029/0/4086/4092 MB
   0.113 Device reset internal.
   0.116 Desktop composition is active.
   0.116 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 30%] [DXT: false]
   0.196 Loading mod core 0.0.0 (data.lua)
   0.201 Loading mod base 0.14.3 (data.lua)
   0.294 Checksum for core: 1620335853
   0.294 Checksum for mod base: 3867985917
   0.652 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472920843
   0.652 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   0.787 Initial atlas bitmap size is 16384
   0.790 Created atlas bitmap 16384x8536
   0.790 Created atlas bitmap 4096x968
   0.790 Created atlas bitmap 4096x3652
[...]
11558.316 Info ClientMultiplayerManager.cpp:739: Disconnect notification for peer (698)
11558.766 Info GameActionHandler.cpp:2550: MapTick(5210042) processed PlayerJoinGame peerID(705) playerIndex(308) mode(connect)
11708.234 Info ClientMultiplayerManager.cpp:739: Disconnect notification for peer (701)
11743.650 Info GameActionHandler.cpp:2550: MapTick(5221092) processed PlayerJoinGame peerID(707) playerIndex(86) mode(connect)
11798.217 Info GameActionHandler.cpp:2550: MapTick(5224354) processed PlayerJoinGame peerID(706) playerIndex(246) mode(connect)
11841.133 Info ClientMultiplayerManager.cpp:739: Disconnect notification for peer (706)
11846.026 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ujcjvz\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ujcjvz\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ujcjvz\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6D09253A4)
00007FF6D09253A4 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAF3C9AFD)
00007FFCAF3C9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAF354FE9)
00007FFCAF354FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAF3C8C0A)
00007FFCAF3C8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-ujcjvz\src\gui\gameguiwithcharactergui.cpp (14): GameGuiWithCharacterGui::GameGuiWithCharacterGui
c:\cygwin64\tmp\factorio-ujcjvz\src\gui\furnacegui.cpp (19): FurnaceGui::FurnaceGui
c:\cygwin64\tmp\factorio-ujcjvz\src\input\commonmapinteraction.cpp (174): CommonMapInteraction::openGui
c:\cygwin64\tmp\factorio-ujcjvz\src\gameview.cpp (391): GameView::loadGuiForController
c:\cygwin64\tmp\factorio-ujcjvz\src\gameview.cpp (224): GameView::executeAction
c:\cygwin64\tmp\factorio-ujcjvz\src\gameview.cpp (198): GameView::executeActions
c:\cygwin64\tmp\factorio-ujcjvz\src\game.cpp (192): Game::postUpdate
c:\cygwin64\tmp\factorio-ujcjvz\src\mainloop.cpp (504): MainLoop::prepare
c:\cygwin64\tmp\factorio-ujcjvz\src\mainloop.cpp (335): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-ujcjvz\src\mainloop.cpp (188): MainLoop::run
c:\cygwin64\tmp\factorio-ujcjvz\src\main.cpp (736): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAF288102)
00007FFCAF288102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAF37C5B4)
00007FFCAF37C5B4 (ntdll): (filename not available): RtlUserThreadStart
11849.112 Error CrashHandler.cpp:106: Map tick at moment of crash: 5227209
11849.112 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
no save game.

posila
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Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
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Re: [14.3} Crash on challenge map

Post by posila »

Thanks for the report. It experienced this crash myself. It will be fixed in 0.14.4

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