[0.13.18] [Twinsen] Crash on Map initialisation of some 0.12 map

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ssilk
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[0.13.18] [Twinsen] Crash on Map initialisation of some 0.12 map

Post by ssilk »

I loaded an older map...

Code: Select all

  49.553 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
  49.553 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
  49.553 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
  49.553 Info PrototypeMigrationList.cpp:87: Activating migration Drones/1.0.3.json
  49.553 Warning PrototypeMigrationList.cpp:152: "camera-drone" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  49.553 Warning PrototypeMigrationList.cpp:152: "camera-drone-maint" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  49.553 Warning PrototypeMigrationList.cpp:152: "camera-drone" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  49.553 Warning PrototypeMigrationList.cpp:152: "camera-drone-maint" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
  57.988 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x1005c3f02 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1  0x1005bc939 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2  0x1005bc8ce in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3  0x7fff8e3e452a in 0x7fff8e3e452a
#4  0x100000000 in 0x0000000100000000 (in factorio)
#5  0x100453c8b in Map::setupEntities(MapDeserialiser*, bool) (in factorio) (Map.cpp:681)
#6  0x10003e2fd in Scenario::loadFactory(boost::filesystem::path const*, boost::filesystem::path const&, MapDeserialiser*, InputType, InputHandler*, MultiplayerManager*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&, bool, ProgressObserver*, bool, InputListener*) (in factorio) (Scenario.cpp:198)
#7  0x100508b43 in ParallelScenarioLoader::doLoad(ParallelScenarioLoader*, MapDeserialiser*, InputType, InputHandler*, MultiplayerManager*, bool) (in factorio) (ParallelScenarioLoader.cpp:58)
#8  0x100b5d8f5 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 165
#9  0x7fff9100e99d in 0x7fff9100e99d
#10 0x7fff9100e91a in 0x7fff9100e91a
#11 0x7fff9100c351 in 0x7fff9100c351
  61.069 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
(END)
Last edited by kovarex on Mon Sep 12, 2016 11:28 am, edited 3 times in total.
Reason: Fixed version in title
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Re: [0.13.18] Crash on Map initialisation of some 0.12 map

Post by ssilk »

I realized, that I accidentially clicked yesterday on submit, before I could upload the map. NOw attached. Also fixed version info.
I had this map somewhere out of this forum for testing issues.
Attachments
train-bug.zip
(65.85 MiB) Downloaded 168 times
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Re: [0.13.18] Crash on Map initialisation of some 0.12 map

Post by Loewchen »

Crashes for me on 13.20 as well, my log has a stacktrace:

Code: Select all

   0.004 2016-09-02 17:59:02; Factorio 0.13.20 (build 24011, win64, alpha)
   0.004 Operating system: Windows 7 Service Pack 1
   0.005 Program arguments: "C:\Spiele\Factorio\Factorio_0.13.0\bin\x64\factorio.exe" 
   0.005 Read data path: C:/Spiele/Factorio/Factorio_0.13.0/data
   0.005 Write data path: C:/Spiele/Factorio/Factorio_0.13.0
   0.005 Binaries path: C:/Spiele/Factorio/Factorio_0.13.0/bin
   0.043 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 95%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.044 Available display adapters: 1
   0.044  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 560 Ti   {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.044 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.113 Initialised Direct3D:[0] NVIDIA GeForce GTX 560 Ti  ; driver: nvd3dumx.dll 9.18.13.4052
   0.116     Video memory size (dedicated video/dedicated system/shared system/available): 977/0/3071/4041 MB
   0.154 Desktop composition is active.
   0.246 Loading mod core 0.0.0 (data.lua)
   0.253 Loading mod base 0.13.20 (data.lua)
   0.398 Checksum for core: 303426634
   0.398 Checksum for mod base: 1460151764
   0.747 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472577878
   0.747 Info PlayerData.cpp:52: Cloud player-data.json unavailable
   0.875 Initial atlas bitmap size is 16384
   0.877 Created atlas bitmap 16384x3813
   1.103 Created atlas bitmap 4096x912
   1.108 Created atlas bitmap 4096x1044
  11.306 Sprites loaded
  11.306 Convert atlas 4096x912 to: trilinear-filtering 
  11.336 Convert atlas 4096x1044 to: mipmap 
  11.536 Loading sounds...
  13.229 Custom inputs active: 0
  13.284 Factorio initialised
  16.862 Loading map C:\Spiele\Factorio\Factorio_0.13.0\saves\train-bug.zip
  16.926 Info Scenario.cpp:127: Map version 0.11.8-1
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-06-01_Factorio_0.12.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
  16.937 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
  23.165 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 000000013F9DFC99
ModuleBase: 000000013F420000, ImageSize: 01124000, RelativeAddress: 005bfc99
  23.165 Error CrashHandler.cpp:145: Exception Context:
rax=0000000140053050, rbx=ffffa669ffff999a, rcx=000000007be9e5d0,
rdx=ffffa669ffff999a, rsi=0000000140054328, rdi=000000002689f2f8,
rip=000000013f9dfc99, rsp=000000002689f270, rbp=000000002689f309,
 r8=000000002689f2f8,  r9=0000000000000000, r10=000000007c642380,
r11=000000002689f360, r12=0000000002dc0c00, r13=0000000009af2390,
r14=0000000140053050, r15=0000000000000001
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-wa7n0a\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-wa7n0a\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-wa7n0a\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-wa7n0a\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-wa7n0a\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007760BC00)
000000007760BC00 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007780FF88)
000000007780FF88 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777A78C8)
00000000777A78C8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777B7E8D)
00000000777B7E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777A84CF)
00000000777A84CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777DBAC8)
00000000777DBAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\program files (x86)\microsoft visual studio 14.0\vc\include\xmemory0 (893): std::_Wrap_alloc<std::allocator<WireConnectionDefinition> >::construct<WireConnectionDefinition,WireConnectionDefinition>
c:\program files (x86)\microsoft visual studio 14.0\vc\include\vector (1296): std::vector<WireConnectionDefinition,std::allocator<WireConnectionDefinition> >::push_back
c:\cygwin64\tmp\factorio-wa7n0a\src\circuitnetwork\circuitconnectorlegacyloaderhelper.hpp (33): CircuitConnectorLegacyLoaderHelper::setup
c:\cygwin64\tmp\factorio-wa7n0a\src\map\map.cpp (681): Map::setupEntities
c:\cygwin64\tmp\factorio-wa7n0a\src\scenario\scenario.cpp (195): Scenario::loadFactory
c:\cygwin64\tmp\factorio-wa7n0a\src\scenario\parallelscenarioloader.cpp (58): ParallelScenarioLoader::doLoad
c:\boost_1_61_0\boost\thread\detail\thread.hpp (117): boost::detail::thread_data<boost::_bi::bind_t<void,void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManager * __ptr64,bool),boost::_bi::list6<boost::_bi::value<ParallelScenarioLoader * __ptr64>,boost::_bi::value<MapDeserialiser * __ptr64>,boost::_bi::value<enum InputType>,boost::_bi::value<InputHandler * __ptr64>,boost::_bi::value<MultiplayerManager * __ptr64>,boost::_bi::value<bool> > > >::run
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FE4B513)
000000013FE4B513 (factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775859BD)
00000000775859BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777BA2E1)
00000000777BA2E1 (ntdll): (filename not available): RtlUserThreadStart
  26.665 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Rseding91
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Re: [0.13.18] [Twinsen] Crash on Map initialisation of some 0.12 map

Post by Rseding91 »

Fixed for 0.14.6.
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