[0.13.11][posila] Crash when deploying Destroyers

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mngrif
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[0.13.11][posila] Crash when deploying Destroyers

Post by mngrif »

As said in title. To reproduce, load the autosave and toss a Destroyer cap. Immediately before the autosave, I had ran out to newly generated terrain. I skipped 0.13.10 entirely. This map is from 0.9.x note that it was converted to a scenario a while ago (early 0.11?). <3 <3 <3

https://dl.dropboxusercontent.com/u/249 ... osave3.zip
Backup of save before loading it in 0.13.11:
https://dl.dropboxusercontent.com/u/249 ... wesome.zip
logfile
My Silly Factorian Tricks
<_aD> OBSERVE SIGNAL ASPECT BEFORE CROSSING TRACK

illmaren
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Re: [0.13.11] Crash when deploying Destroyers

Post by illmaren »

doesnt happen in an .13.11 generated map...run yesterday destroyer throwing into alien bases within new generated areas...no crash

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Re: [0.13.11] Crash when deploying Destroyers

Post by posila »

Thanks for the report.
Did you edit config.ini and changed texture-compression to true? If so, I am glad you did, because you found a bug :D
Before we fix it, turn off texture compression in graphics options and it won't crash anymore. Also the game will start lot faster as it won't need to compress sprites.

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Re: [0.13.11][posila] Crash when deploying Destroyers

Post by posila »

Fixed for 0.13.12

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mngrif
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Re: [0.13.11][posila] Crash when deploying Destroyers

Post by mngrif »

posila wrote:Fixed for 0.13.12
Thank you so much!

Turning off compression allows it to run just fine. You can blame Rseding for that :)
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