Using /c game.player.cursor_stack.set_blueprint_entities(game.player.cursor_stack.get_blueprint_entities()) with a blueprint like
on the cursor results in an error: "Invalid source circuit connector ID: 0"
[0.13.10]set/get_blueprint_entities and accumulator error
Re: [0.13.10]set/get_blueprint_entities and accumulator error
Thanks for the report, fixed for 0.13.11.
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