[0.13.6] Aliens pathfinding bug

This subforum contains all the issues which we already resolved.
Post Reply
dir94
Burner Inserter
Burner Inserter
Posts: 7
Joined: Fri Mar 04, 2016 8:32 pm
Contact:

[0.13.6] Aliens pathfinding bug

Post by dir94 »

Some enemies cant overcome little lakes, trying to go through it
Screenshot
Video:
https://gfycat.com/LightIdioticBat

EDIT: added save file
save.zip
save file
(10.42 MiB) Downloaded 110 times

User avatar
TruePikachu
Filter Inserter
Filter Inserter
Posts: 978
Joined: Sat Apr 09, 2016 8:39 pm
Contact:

Re: [0.13.6] Aliens pathfinding bug

Post by TruePikachu »

I do not think this is new behaviour; I think I've seen this in 0.12 before.

User avatar
aRatNamedSammy
Fast Inserter
Fast Inserter
Posts: 216
Joined: Tue Jul 08, 2014 4:26 pm
Contact:

Re: [0.13.6] Aliens pathfinding bug

Post by aRatNamedSammy »

i have a bitter stuck on a dead tree.. maybe pathfinding or something..
Capture.JPG
Capture.JPG (48.34 KiB) Viewed 2291 times
maybe same thing but still weird to see it dancing like that :lol:
if i move around him, he unstuck and start attacking me....
i have few little mods but i doubt it come from it
mods.zip
(18.57 MiB) Downloaded 92 times
modded 0.13.zip
(12.63 MiB) Downloaded 77 times
Teeth for Two (so sorry my bad english)

kyranzor
Filter Inserter
Filter Inserter
Posts: 499
Joined: Fri Oct 31, 2014 4:52 pm
Contact:

Re: [0.13.6] Aliens pathfinding bug

Post by kyranzor »

My robot soldiers get stuck on little lakes too, I think the pathfinder indeed does need some tuning to help fix that

Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [0.13.6] Aliens pathfinding bug

Post by Oxyd »

Thanks for the save. Fixed in 0.13.8.

Post Reply

Return to “Resolved Problems and Bugs”