[0.13.4] Train "Inactivity" condition ignores fuel loading

This subforum contains all the issues which we already resolved.
Post Reply
jonatkins
Fast Inserter
Fast Inserter
Posts: 155
Joined: Wed Sep 30, 2015 7:29 pm
Contact:

[0.13.4] Train "Inactivity" condition ignores fuel loading

Post by jonatkins »

A train with a wait condition of "5 seconds of inactivity" will leave the station while the locomotive is not fully refueled.

A combination of a small cargo load (e.g. depleted oil wells), a long trip, and burner inserters for refueling can lead to a train using more fuel per trip than is loaded.

Loewchen
Global Moderator
Global Moderator
Posts: 8320
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.13.4] Train "Inactivity" condition ignores fuel loading

Post by Loewchen »

This sounds as if the train is doing exactly what you told it to do, why not use a when full condition or what ever is available and better suited. Or am I misunderstanding you?
If I did, upload the save please.

jonatkins
Fast Inserter
Fast Inserter
Posts: 155
Joined: Wed Sep 30, 2015 7:29 pm
Contact:

Re: [0.13.4] Train "Inactivity" condition ignores fuel loading

Post by jonatkins »

It seems to me that all the conditions relate only to the cargo wagons on a train, and none to the locomotive fuel status. Maybe this is by design, but I was hoping that inactivity, at least, would consider fuel loading into locomotives too.

While it may be possible to come up with a circuit that can detect this, but it seems far from trivial.

Maybe there should be a dedicated condition to force waiting until fuel is full?

Rseding91
Factorio Staff
Factorio Staff
Posts: 13209
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.13.4] Train "Inactivity" condition ignores fuel loading

Post by Rseding91 »

Fixed for 0.13.6.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Resolved Problems and Bugs”