[Rseding91] 13.4 - Desync loop when joining
[Rseding91] 13.4 - Desync loop when joining
friend getting desync loop upon joining the attached game. On the rare occation he actually can get in (1/100) we can play for hours on end without issues.
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- _duo34.zip
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Re: [Rseding91] 13.4 - Desync loop when joining
Thanks, I can reproduce it every time locally so I'll look into it and see what's going on.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] 13.4 - Desync loop when joining
Hey,
I'm having the same issue each time i try to join a specific multiplayer game.
Was working flawlessly for more than 10 hours during the past days. Then after upgrading some transport belts i got desynced and wasn't able to sync again.
Tried to reset appdata-folder but the problem persists.
Got an idea on how to fix this yet?
Best regards
Vargad
I'm having the same issue each time i try to join a specific multiplayer game.
Was working flawlessly for more than 10 hours during the past days. Then after upgrading some transport belts i got desynced and wasn't able to sync again.
Tried to reset appdata-folder but the problem persists.
Got an idea on how to fix this yet?
Best regards
Vargad
Re: [Rseding91] 13.4 - Desync loop when joining
The desync has to do with inserting directly onto splitters using inserters. It's fixed for 0.13.6 but in the mean time if you want to not desync don't do that
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] 13.4 - Desync loop when joining
Thanks! I'll clean that up single player style and invite my friend afterwards