*[13.5][kovarex] Multiple switch sep. netw. chang load partition

This subforum contains all the issues which we already resolved.
User avatar
MasterBuilder
Filter Inserter
Filter Inserter
Posts: 353
Joined: Sun Nov 23, 2014 1:22 am
Contact:

*[13.5][kovarex] Multiple switch sep. netw. chang load partition

Post by MasterBuilder »

Basically the one steam engine with two overlapping power-lines connected through power switches causes the load on that steam engine to double.

Below are images of the bug. The upper two steam engines are counted twice, the bottom counted once. The difference is the upper engines have overlapping lines branching from power switches.
It's not just the performance bar that's greater on the upper two, the engine's animations are faster as well.

(Joining the two lies together corrects the behavior.)
Images
PS: Save attached. No mods needed.
Attachments
Bug Save.zip
(3.77 MiB) Downloaded 132 times
Last edited by MasterBuilder on Tue Jul 05, 2016 9:31 pm, edited 1 time in total.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

Loewchen
Global Moderator
Global Moderator
Posts: 8969
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.13.4] Power switch causes steam engine to count twice.

Post by Loewchen »

I can confirm the load is higher if the machine is in two networks.
But I only get a load 1.27 times as high as of the ones only in one network. If I compare one machine in 2 networks with another in 1 network I get a load ration of 1.375.
It is not a pure visual error, its a logical one btw.
You can increase it further by putting it in even more networks all connected to a switch...

User avatar
MasterBuilder
Filter Inserter
Filter Inserter
Posts: 353
Joined: Sun Nov 23, 2014 1:22 am
Contact:

Re: *[13.5] Multiple switch sep. netw. chang load partition

Post by MasterBuilder »

Still a prob in 13.5. Title edited.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5236
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: *[13.5] Multiple switch sep. netw. chang load partition

Post by Klonan »

Thanks for the report,

I managed to reproduce the issue:


kovarex
Factorio Staff
Factorio Staff
Posts: 8193
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: *[13.5][kovarex] Multiple switch sep. netw. chang load partition

Post by kovarex »

Fixed for 0.13.11

Post Reply

Return to “Resolved Problems and Bugs”