[0.13] headless - crash on "notice box in headless mode"

This subforum contains all the issues which we already resolved.
Post Reply
Kovus
Inserter
Inserter
Posts: 23
Joined: Sat Feb 27, 2016 5:25 pm
Contact:

[0.13] headless - crash on "notice box in headless mode"

Post by Kovus »

A couple of us noticed that the pingpong server went unresponsive, and that our dedicated servers would crash on startup (when marked as public).

I'm sort of curious if it's possible to generate a notice-box via some other method, as I don't think this particular crash is related to the pingpong server being unrepsonsive.

Code: Select all

kovus@prefect ~/factorio/factorio > more factorio-current.log
   0.000 2016-06-27 15:21:25; Factorio 0.13.0 (Build 22782, linux64, headless)
   0.060 Operating system: Linux (CentOS 7.1.1503)
   0.060 Program arguments: "bin/x64/factorio" "--start-server" "saves/random1.zip" "--start-server-load-latest" "--latency-ms" "150" "--autosave-interval" "3" "--autosave-slots" "3" "--allow-commands" "restrict" "--rcon-port" "8000" "--rcon-password" "super-secret-rcon" "--server-settings" "data/server-settings.json"
   0.060 Read data path: /usr/home/kovus/factorio/factorio/data
   0.060 Write data path: /usr/home/kovus/factorio/factorio
   0.060 Binaries path: /usr/home/kovus/factorio/factorio/bin
   0.078 Running in headless mode
   0.081 Loading mod core 0.0.0 (data.lua)
   0.087 Loading mod base 0.13.0 (data.lua)
   0.227 Checksum for core: 1399339455
   0.228 Checksum for mod base: 2039900801
   0.689 Custom inputs active: 0
   0.689 Factorio initialised
   0.690 Info HttpSharedState.cpp:42: Downloading https://auth.factorio.com/api-login
   1.052 Info HttpSharedState.cpp:90: Status code: 200
   1.053 Info AuthServerConnector.cpp:161: Got token from auth server for username(kovus).
   1.053 Info Router.cpp:563: Router peerID(65535) shutting down.
   1.053 Info Router.cpp:594: Router state -> Disconnected
   1.093 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
   1.093 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
   1.094 Loading map saves/random1.zip
   1.136 Info Scenario.cpp:129: Map version 0.13.0-93
   1.226 Checksum for script /usr/home/kovus/factorio/factorio/temp/currently-playing/control.lua: 900459546
   1.248 Info PosixUDPSocket.cpp:50: Opening socket at port 34197
   1.248 Info Router.cpp:594: Router state -> Connected
   1.248 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(9).
   1.249 Hosting game at port 34197, peerID 0, session magic 2211
   1.249 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
   1.249 Info NetworkInputHandler.cpp:45: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
   1.249 Info Router.cpp:992: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
   1.251 Info RemoteCommandProcessor.cpp:94: Starting RCON interface at port 8000
   1.419 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(<server>).
   1.419 Info MultiplayerManager.cpp:1146: networkTick(9) mapTick(0) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
   1.419 Info MultiplayerManager.cpp:1146: networkTick(9) mapTick(0) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
   2.790 Error Util.cpp:57: Attempting to create notice box in headless mode. Message: 'Failed to determine external IP address. Other players might not be able to connect.'
   2.790 Warning NetworkInputHandler.cpp:765: mapTick(0) networkTick(92) disconnecting from player but already disconnected.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x90352d in logStacktrace at /tmp/factorio-l0EMYo/src/Util/Logger.cpp:382
#1  0x805a7b in writeStackTrace at /tmp/factorio-l0EMYo/src/Util/CrashHandler.cpp:84
#2  0x805cf4 in SignalHandler at /tmp/factorio-l0EMYo/src/Util/CrashHandler.cpp:188
#3  0x7ffffffff514 in ?? at src/Gui/ElemToolTip.hpp:25
#4  0x8026355d7 in ?? at src/Gui/ElemToolTip.hpp:25
#5  0x802636cc8 in ?? at src/Gui/ElemToolTip.hpp:25
#6  0xf473bd in ?? at src/Gui/ElemToolTip.hpp:25
#7  0xf3bb66 in ?? at src/Gui/ElemToolTip.hpp:25
#8  0xf3bbb1 in ?? at src/Gui/ElemToolTip.hpp:25
#9  0xf47018 in ?? at src/Gui/ElemToolTip.hpp:25
#10 0x4b77cb in wait at /tmp/factorio-l0EMYo/src/Net/TCPSocket.cpp:244
#11 0x78caba in update at /tmp/factorio-l0EMYo/src/Net/TCPSocket.cpp:112
#12 0xf33bdf in ?? at src/Gui/ElemToolTip.hpp:25
#13 0x801607df5 in ?? at src/Gui/ElemToolTip.hpp:25
#14 0x8026f61ad in ?? at src/Gui/ElemToolTip.hpp:25
  70.525 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
kovus@prefect ~/factorio/factorio >

User avatar
HanziQ
Former Staff
Former Staff
Posts: 630
Joined: Fri Mar 27, 2015 7:07 am
Contact:

Re: [0.13] headless - crash on "notice box in headless mode"

Post by HanziQ »

Thank you for the report, this will be fixed in 0.13.1.

Post Reply

Return to “Resolved Problems and Bugs”