well ok, I shouldn't have done this but
on a MP map with deconnected players affected to force "guests", there is a crash if i do this :
/c game.merge_forces( "guests", "guests")
I won't do it again, I promise, but someone else could...
merging a force into itself...
merging a force into itself...
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My mods on the Factorio Mod Portal
Re: merging a force into itself...
Fixed for the next version.
If you want to get ahold of me I'm almost always on Discord.