Gehrard left, came back in and the server desyncedYou can help us solve problems by posting the contents of the log
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45304.275 Info Synchronizer.cpp:500: networkTick(2698846) adding peer(7) success(true).
45304.592 Info MultiplayerManager.cpp:1433: Received peer info for peer(0) username(<server>).
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(0) oldState(InGame) newState(InGame)
45304.592 Info MultiplayerManager.cpp:1433: Received peer info for peer(6) username(Bisa).
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(6) oldState(InGame) newState(InGame)
45304.592 Info MultiplayerManager.cpp:1433: Received peer info for peer(7) username(Gerhard).
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(7) oldState(Ready) newState(Connecting)
45304.592 Info NetworkInputHandler.cpp:513: expectedMapTick(15340409) adding peer(7).
45304.592 Info MultiplayerManager.cpp:1433: Received peer info for peer(7) username(Gerhard).
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
45304.592 Info MultiplayerManager.cpp:1433: Received peer info for peer(7) username(Gerhard).
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
45304.592 Info MultiplayerManager.cpp:1060: networkTick(2698861) mapTick(15340409) received stateChanged peerID(7) oldState(Connecting) newState(VerifyingConnection)
45305.108 Info MultiplayerManager.cpp:1060: networkTick(2698892) mapTick(15340410) received stateChanged peerID(7) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
45305.108 Info MultiplayerManager.cpp:913: networkTick(2698892) mapTick(15340410) changing state from(InGame) to(InGameAligning)
45305.108 Info MultiplayerManager.cpp:1719: networkTick(2698892) mapTick(15340410) starting mapAlign
45305.358 Info MultiplayerManager.cpp:1060: networkTick(2698907) mapTick(15340410) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
45305.358 Info MultiplayerManager.cpp:1060: networkTick(2698907) mapTick(15340410) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
45305.358 Info MultiplayerManager.cpp:1653: networkTick(2698907) mapTick(15340410) sending mapAlignAction
45305.608 Info MultiplayerManager.cpp:1307: networkTick(2698922) mapTick(15340410) received MapAlignAction from peer(0), mapAlignTick(15340411) appliedTickClosuresCount(0)
45305.608 Info MultiplayerManager.cpp:1307: networkTick(2698922) mapTick(15340410) received MapAlignAction from peer(6), mapAlignTick(15340412) appliedTickClosuresCount(36)
45305.608 Info MultiplayerManager.cpp:1735: networkTick(2698923) mapTick(15340410) mapAlign finished targetTick(15340412) updating map and running the tasks ...
45305.608 Info MultiplayerManager.cpp:1607: networkTick(2698923) mapTick(15340410) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15340411))
((peerID(6) state(InGameAligning) mapAlignTick(15340412))
((peerID(7) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
45305.612 Info MultiplayerManager.cpp:1754: maptick(15340412) crc before applying all ticks: -1871522538
45305.612 Info NetworkInputHandler.cpp:654: applyAllTickClosures: expectedMapTick(15340412) lastTickApplied(15340394) referenceMapTick(15340412) networkTick(2698923)
45305.613 Info MultiplayerManager.cpp:1762: maptick(15340412) crc after applying all ticks: -1871522538
45305.613 Info MultiplayerManager.cpp:913: networkTick(2698923) mapTick(15340412) changing state from(InGameAligning) to(InGameAligned)
45305.613 Info MultiplayerManager.cpp:913: networkTick(2698923) mapTick(15340412) changing state from(InGameAligned) to(InGameSavingMap)
45305.866 Info MultiplayerManager.cpp:1060: networkTick(2698938) mapTick(15340412) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
45305.866 Info MultiplayerManager.cpp:1060: networkTick(2698938) mapTick(15340412) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
45305.866 Info MultiplayerManager.cpp:1060: networkTick(2698938) mapTick(15340412) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
45305.866 Info MultiplayerManager.cpp:1060: networkTick(2698938) mapTick(15340412) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameSavingMap)
45306.775 Info MultiplayerManager.cpp:1060: networkTick(2698992) mapTick(15340412) received stateChanged peerID(6) oldState(InGameSavingMap) newState(InGameSendingMap)
45306.775 Info MultiplayerManager.cpp:913: networkTick(2698992) mapTick(15340412) changing state from(InGameSavingMap) to(InGameSendingMap)
45306.814 Info MultiplayerManager.cpp:1177: MapTick(15340412) Serving map(/opt/factorio/temp/mp-download.zip) for peer(7) size(12523968) crc(-593981995)
45307.025 Info MultiplayerManager.cpp:1060: networkTick(2699007) mapTick(15340412) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
45307.025 Info MultiplayerManager.cpp:1060: networkTick(2699007) mapTick(15340412) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
45320.521 Info Router.cpp:230: Received malformed packet from 88.147.107.178:34197 (Couldn't read from input file. File could be corrupted.)
45321.022 Info Router.cpp:230: Received malformed packet from 88.147.107.178:34197 (Couldn't read from input file. File could be corrupted.)
45321.547 Info Router.cpp:230: Received malformed packet from 88.147.107.178:34197 (Couldn't read from input file. File could be corrupted.)
45352.973 Info MultiplayerManager.cpp:1060: networkTick(2701751) mapTick(15340412) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
45352.973 Canceling serving for peer 7
45352.973 Info MultiplayerManager.cpp:913: networkTick(2701751) mapTick(15340412) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
45353.223 Info MultiplayerManager.cpp:1060: networkTick(2701766) mapTick(15340412) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
45353.223 Info MultiplayerManager.cpp:1060: networkTick(2701766) mapTick(15340412) received stateChanged peerID(6) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
45353.973 Info MultiplayerManager.cpp:1060: networkTick(2701811) mapTick(15340412) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
45353.973 Info MultiplayerManager.cpp:1259: networkTick(2701811) mapTick(15340412) stopping mapAlign
45353.973 Info MultiplayerManager.cpp:913: networkTick(2701811) mapTick(15340412) changing state from(InGameWaitingForOthers) to(InGame)
45353.973 Info MultiplayerManager.cpp:1607: networkTick(2701811) mapTick(15340412) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
)
45354.223 Info MultiplayerManager.cpp:1060: networkTick(2701826) mapTick(15340427) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
45354.223 Info MultiplayerManager.cpp:1060: networkTick(2701826) mapTick(15340427) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
45354.223 Info MultiplayerManager.cpp:1060: networkTick(2701826) mapTick(15340427) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
45354.260 Info NetworkInputHandler.cpp:592: assigning playerIndex(5) to peer(7)
45354.260 Info GameActionHandler.cpp:1948: MapTick(15340430) processed PlayerJoinGame peerID(7) playerIndex(5) mode(connect)
45354.760 Error NetworkInputHandler.cpp:360: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(15340440) peer(6) testCrc(-2135645687) testCrcPeerID(0) currentCrc(320084172)
45354.760 Error NetworkInputHandler.cpp:415: Server is missing in the crcs.
Factorio crashed. Generating symbolized stacktrace, please wait ...
45355.500 Warning Logger.cpp:338: Symbols.size() == 16, usedSize == 10
#0 0x7a5e59 in SignalHandler at /tmp/factorio-gpN9b3/src/Util/CrashHandler.cpp:176
#1 0x7f6f635ad670 in ?? at ??:0
#2 0x7f6f635ad5f7 in ?? at ??:0
#3 0x7f6f635aece8 in ?? at ??:0
#4 0x8e7768 in checkCrcs at /tmp/factorio-gpN9b3/src/Net/NetworkInputHandler.cpp:315
#5 0xa42221 in tryToApplyHeartbeats at /tmp/factorio-gpN9b3/src/Net/NetworkInputHandler.cpp:296
#6 0xa4434d in update at /tmp/factorio-gpN9b3/src/Net/NetworkInputHandler.cpp:204
#7 0xa97839 in updateMultiplayerInputInternal at /tmp/factorio-gpN9b3/src/Net/MultiplayerManager.cpp:700
#8 0x7f6f63599b15 in updateMultiplayerInput at /tmp/factorio-gpN9b3/src/Net/MultiplayerManager.cpp:673
#9 0x406249 in gameUpdateStep at /tmp/factorio-gpN9b3/src/MainLoop.cpp:269
45356.066 Warning Logger.cpp:338: Symbols.size() == 15, usedSize == 9
45356.066 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.