Setup :
- Each player do to set their respective force :
Code: Select all
/c game.local_player.force = game.create_force(game.local_player.name)
- Then a player do to set another player as enemy :
Code: Select all
/c game.local_player.force.set_cease_fire("",false)
- Then it aim an shoot with space to the enemy player without kiling
- Then a player do to set another player as ally :
Code: Select all
/c game.local_player.force.set_cease_fire("",true)
- Then press space : the player still shoot on the ally player
When set_cease_fire is called, every entity (including players,turret does it great now) of the first force targeting any entities of the second force should reset their target