[0.12.29] Blueprinting connected lights crashes the game

This subforum contains all the issues which we already resolved.
User avatar
Tev
Fast Inserter
Fast Inserter
Posts: 149
Joined: Sun Aug 02, 2015 7:42 pm
Contact:

[0.12.29] Blueprinting connected lights crashes the game

Post by Tev »

1. place the blueprint I have in toolbelt ("LC-5" lights) right away.
2. Deconstruct the "5" except it's top line (4 lights) - I tried blueprinting some part of the "LC-5" right away, but nothing happened. However after I deconstructed something bug worked again!
3. Blueprint first three (from the left) lights left in the "5". EDIT: tried different three lights, still crashing.
4. ???
5. Crash!

Screen from the frozen game: https://gyazo.com/e865f62f284c2eac211f86d1a5c5327f
Save: http://uloz.to/x5byidSm/blueprintbugormaybefly-zip

I don't know how important it is, but I have blueprint selected in my hand in the save, and it's connected to contstant combinator sending one signal.
Attachments
factorio-current.log
(5.71 KiB) Downloaded 137 times
Rseding91
Factorio Staff
Factorio Staff
Posts: 14363
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.12.29] Blueprinting connected lights crashes the game

Post by Rseding91 »

Thanks for the report. This is now fixed for the next version.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Resolved Problems and Bugs”