[0.12.29][Twinsen] Setting corpse definition incorrectly

This subforum contains all the issues which we already resolved.
Post Reply
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5026
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

[0.12.29][Twinsen] Setting corpse definition incorrectly

Post by Klonan »

If you set the corpse prototype definition incorrectly, it still loads the mod, but when you kill the unit, the game hard crashes

P.S.: I suck at writing bug reports.
Attachments
breakthegame.zip
The save
kill the little guy
(556.27 KiB) Downloaded 68 times
break_game_0.1.0.zip
The mod
(6.71 KiB) Downloaded 75 times
factorio-current.log
(7.45 KiB) Downloaded 80 times

Twinsen
Factorio Staff
Factorio Staff
Posts: 1239
Joined: Tue Sep 23, 2014 7:10 am
Contact:

Re: [0.12.29][Twinsen] Setting corpse definition incorrectly

Post by Twinsen »

Your mod does not work: Error in assignID, entity with name 'hunter-bot' does not exist.
The savegame is useless if the mod does not work.
Your description is wrong: It only crashes when you set an empty corpse string: "" or {}
I would rate your bug report a 1/7

Fixed in 0.12.30

Post Reply

Return to “Resolved Problems and Bugs”