Hello,
When another Player is on a Multiplayermap an closes the game via Close Request(Pressing the X, Rightclick->Close), than this Player has a PingTimeout.
The Application should process the Close Request and DIsconnect from a Game before Killing the Application itself, that other Players in the Multiplayer-Session have a better gameexperience.
Greetings Julian
[0.12.28][Oxyd] Timeout on Closerequest
Re: [0.12.28][Oxyd] Timeout on Closerequest
Okay, Factorio will disconnect cleanly in 0.12.30.
Re: [0.12.28][Oxyd] Timeout on Closerequest
Thanks, that's fast. Glad I could help