[0.12.27] Сrash when computer is locked

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[0.12.27] Сrash when computer is locked

Post by TeslaSoldier »

If lock PC(auto or Win+L) after about 10-15 seconds game crashes.



p.s. translated by Google

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   0.004 2016-03-21 14:34:57; Factorio 0.12.27 (Build 17887, win64, steam)
   0.004 Operating system: Windows 10 
   0.004 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.004 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.004 Write data path: C:/Users/Admin/AppData/Roaming/Factorio
   0.004 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.024 Disabled FMA3 (auto)
   0.024 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255]
   0.026 Available display adapters: 1
   0.026  [0]: \\.\DISPLAY1 - ATI Radeon HD 4850 X2 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
   0.027 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.131 Initialised Direct3D:[0] ATI Radeon HD 4850 X2; driver: aticfx64.dll
   0.185 Desktop composition is active.
   0.260 Loading mod core 0.0.0 (data.lua)
   0.263 Loading mod base 0.12.27 (data.lua)
   0.823 Initial atlas bitmap size is 8192
   0.836 Created atlas bitmap 8192x8192
   0.837 Created atlas bitmap 8192x7129
   7.057 Sprites loaded
   8.181 Loading sounds...
  10.274 Factorio initialised
  17.857 Loading map C:/Users\Admin\AppData\Roaming\Factorio\saves\_autosave3.zip
  17.910 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-aeg5kw\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-aeg5kw\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-aeg5kw\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-aeg5kw\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-aeg5kw\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC9D9638D)
00007FFFC9D9638D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC9D13C00)
00007FFFC9D13C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC9D9549A)
00007FFFC9D9549A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-aeg5kw\src\chart\subchart.cpp (44): SubChart::refresh
c:\cygwin64\tmp\factorio-aeg5kw\src\chart\chart.cpp (544): Chart::refreshRecentlyCharted
c:\cygwin64\tmp\factorio-aeg5kw\src\game.cpp (181): Game::postUpdate
c:\cygwin64\tmp\factorio-aeg5kw\src\mainloop.cpp (198): MainLoop::prepare
c:\cygwin64\tmp\factorio-aeg5kw\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-aeg5kw\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-aeg5kw\src\main.cpp (475): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC7AB2D92)
00007FFFC7AB2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC9D09F64)
00007FFFC9D09F64 (ntdll): (filename not available): RtlUserThreadStart
8245.613 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums. 

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Re: [0.12.27] Сrash when computer is locked

Post by posila »

Thanks for the report. This should be fixed for next release.

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