[0.12.27] [cube] Map String Inconsistancies

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AntiElitz
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[0.12.27] [cube] Map String Inconsistancies

Post by AntiElitz »

Mapstring:
>>>AAAMABoAAAABAQYAAAAEAAAAY29hbAQFBAoAAABjb3BwZXItb3JlAQUECQAAAGNydWRlLW9pbAEFBAoAAABlbmVteS1iYXNlAwQECAAAAGlyb24tb3JlAQUEBQAAAHN0b25lBAMEn70UaWB7AABMsAAAAAAAAAAAAAAFAfN0HQY=<<<

There seems to be a Inconsistancy problem with Terrain segmentation and water settings:
Pretty bad change for me as a speedrunner ;)

Outcome 12.26 and earlier:
http://imgur.com/OAI8xtg

Outcome 12.27
http://imgur.com/D9z8mZA

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DaveMcW
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Re: [0.12.27] Map String Inconsistancies

Post by DaveMcW »

I don't think they guarantee consistent map exchange strings.

It seems to give the same map after you fix the segmentation and water level.

AntiElitz
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Re: [0.12.27] [cube] Map String Inconsistancies

Post by AntiElitz »

Not for me. Even if I vary the terrain segmentation and water size between low and high and i save the map and look for the map string, THEY ARE IDENTICAL. So the new patch doesn't seem to take those options into account anymore

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Re: [0.12.27] [cube] Map String Inconsistancies

Post by Rseding91 »

Thanks for the report. The segmentation and water size wasn't being applied correctly. Generating a new map with that exchange string in 0.12.27 looks identical to what it did in 0.12.26 so this is fixed for 0.12.28.
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