Wrong ramming physics

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kkiilleerrbbii
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Joined: Wed Aug 13, 2014 12:29 pm
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Wrong ramming physics

Post by kkiilleerrbbii »

This bug is very simple but very painful. When you destroy something by ramming, amount of damage you get equals to the max health of the rammed entity instead of remaining health.

1. Get a car and find a rock.
2. Damage rock with any weapon (leave about 5%)
Before.PNG
Before.PNG (120.36 KiB) Viewed 3524 times
3. Ram it with your car.
4. Get 200 damage (Okay, not 200 as damage is reduced by armor but it's too much anyway)
After.PNG
After.PNG (78.73 KiB) Viewed 3524 times
Yes, i do use mods but i've checked it on vanilla 0.11.22 and nothing changed.
If you see any grammar mistakes in my posts (or this signature), correct me. It will help me learn english.

kovarex
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Joined: Wed Feb 06, 2013 12:00 am
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Re: Wrong ramming physics

Post by kovarex »

Thanks for the report, it is fixed for 0.12.23 now.

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