When you load a game it knows you wish to save as that game the next time you open the save game dialog (it preselects the save game). But when you save a game, it doesn't. This is especially noticeable when you load an autosave. Factorio will always assume you wish to save as that autosave, even if you have saved as another game afterwards.
Perhaps this is a bit more of a feature request.
[0.12.22] [cube] Saving a game doesn't make save game current
Re: [0.12.22] [cube] Saving a game doesn't make save game current
Ready for 0.13.0.
Re: [0.12.22] [cube] Saving a game doesn't make save game current
0.13 when?cube wrote:Ready for 0.13.0.
Erractic last directory / last file ?
Hi,
I wonder what is the logic behind the last directory / last file selected when I use "play / load game".
It does not give the same results and it is quite tedious to reload a last opened file or last saved file.
To be logic, it should open the last directory I loaded a file from, or I saved a file into (if I used save after load).
In the same logic, the selected file should be the last opened file, or the last saved file (if I used save after load)
The same logic should be used when I try yo save my game file :
it should automatically select the directory/file concerning the current game, so that I can overwrite it (most common choice)
or even rename it from the original name.
Thanks for your nice game.
PS : the autosave file should be game dependant ( "game-filename-autosaveN"), or at least saved in the directory of the current game file, so that we can separate games and autosaved files using different directories...
I wonder what is the logic behind the last directory / last file selected when I use "play / load game".
It does not give the same results and it is quite tedious to reload a last opened file or last saved file.
To be logic, it should open the last directory I loaded a file from, or I saved a file into (if I used save after load).
In the same logic, the selected file should be the last opened file, or the last saved file (if I used save after load)
The same logic should be used when I try yo save my game file :
it should automatically select the directory/file concerning the current game, so that I can overwrite it (most common choice)
or even rename it from the original name.
Thanks for your nice game.
PS : the autosave file should be game dependant ( "game-filename-autosaveN"), or at least saved in the directory of the current game file, so that we can separate games and autosaved files using different directories...
My mods on the Factorio Mod Portal
Re: [0.12.22] [cube] Saving a game doesn't make save game current
Took the liberty to merge with this existing topic.
Basically : things will be more straightforward with 0.13 version .
Basically : things will be more straightforward with 0.13 version .
Koub - Please consider English is not my native language.