edit:
Edit i'm really sorry for the confusion, but its not the turrets that are faulty basically the bug relies with when there is a radar in a faction with no players in them
I tested it by setting my force to the enemy force and when i did that the crashes did not happen.
BTW after changing back to the player force the radar in an enemy faction did no longer crash.
Just remember it must be active with power
One more thing enemy structures(including yours) can use power from any faction.
I guess the next time(s) i report a bug i should probably take a notebook and write down everything that happens and make it as clear as possible to pin point excactly where the bug lies so that the bug report will stay easy and clean
