[0.12][Twinsen]Damaged items stall robots when storing item.

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codewarrior
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[0.12][Twinsen]Damaged items stall robots when storing item.

Post by codewarrior »

Under these conditions, a construction robot will hover over a storage chest indefinitely, while periodically returning to a roboport to recharge:

The Storage chest is filled with one kind of damageable item (Laser Turrets, Walls, buildings, etc) in every slot, and not all of the slots have full stacks. The robot is carrying a damaged item of the same kind, usually after being ordered to deconstruct it.

Nearly-full chest. Problem occurs either with items in every slot, or with slots restricted. There must be a slot whose stack is not full.
Step 1
Step 1
storage1.jpg (132.54 KiB) Viewed 3041 times
Deconstruct a damaged item.
Step 2
Step 2
storage2.jpg (129.48 KiB) Viewed 3041 times
The bot hovers over the storage chest, unable to store the damaged item.
The Problem.
The Problem.
storage3.jpg (108.23 KiB) Viewed 3041 times

codewarrior
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Re: [0.12] Damaged items stall robots when storing item.

Post by codewarrior »

The problem also occurs even if there are other chests available.
Wrong chest, dummy.
Wrong chest, dummy.
storage4.png (517.73 KiB) Viewed 3037 times

KrzysD
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Re: [0.12] Damaged items stall robots when storing item.

Post by KrzysD »

A damaged item is treated as another item, you limiting the chest will stop the bot from inserting it because it will not combine with undamaged items, but it should be smart enough to insert it into another free one if the current one is full/limited, but then again the bots insert items into storage with the same type, otherwise you'll have unorganized storage.

kovarex
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Re: [0.12][Twinsen]Damaged items stall robots when storing item.

Post by kovarex »

Thanks for the report, it is fixed for 0.12.4 now.

codewarrior
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Re: [0.12][Twinsen]Damaged items stall robots when storing item.

Post by codewarrior »

kovarex wrote:Thanks for the report, it is fixed for 0.12.4 now.
Awesome!

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