Factorio experimental 2.1.17, lightly modded (
Steps to reproduce:
- Open the map view.
- Find an inserter, that wants to put something on an occupied spot (full transportbelt, item on the ground, etc). The inserter must have an item in its hand.
- Open (by left clicking) the inserter UI.
- Deconstruct the item in the hand of the inserter (right click).
- Close (esc, click x) and reopen the inserter UI.
Result:
- The red x, that shows, that the item is marked for deconstruction is gone.
- Deconstructing the item again does nothing.
- Resets, when the item has been deconstructed and the inserter grabbed a new one.
Expected Result:
- The red x, that shows, that the item is marked for deconstruction is shown, until the item is removed.
- Deconstructing the item again does nothing.
Happens with all inserters that I tested (no stack/bulk in my savegame, so no tests there). Happens every time.
Video: https://youtu.be/jbc__4HTSyw
[Rseding91] [2.1.17] Reopening the inserter UI does not properly show item deconstruction x.
[Rseding91] [2.1.17] Reopening the inserter UI does not properly show item deconstruction x.
- Attachments
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- mod-list.json
- (1023 Bytes) Downloaded 12 times
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- factorio-current.log
- (9.69 KiB) Downloaded 12 times
Re: [Rseding91] [2.1.17] Reopening the inserter UI does not properly show item deconstruction x.
Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.

