This method works with LuaPlayer, but spawning a character entity and using it to mine a tile fails.
The description of LuaControl states "Mines the given tile as if this player (or character) mined it." which is the exact same as LuaControl::mine_entity besides the word "tile", and mine_entity works completely fine with non-player characters.
[2.1.8] LuaControl::mine_tile fails with non-player characters
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[2.1.8] LuaControl::mine_tile fails with non-player characters
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Re: [2.1.8] LuaControl::mine_tile fails with non-player characters
Thanks for the report. This is now fixed for the next release.
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