[Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

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sOvr9000
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[Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Post by sOvr9000 »

02-19-2026, 21-48-35.png
02-19-2026, 21-48-35.png (206.28 KiB) Viewed 692 times
I created a modded entity which is a cloned and modified steel chest.
Rocket turrets are shooting this modded entity with capture robot rockets.
Possibly related: The modded entity has the prototype flag "breaths-air".
02-19-2026, 21-39-13.png
02-19-2026, 21-39-13.png (113.16 KiB) Viewed 692 times
I verified that the capture robot rocket is only supposed to be shot at biter and spitter spawners, so this looks very much like a bug.

If it helps, I also attached the save file demonstrating this and the mod that creates the entity.
Attachments
fix-capture-bot-shooting-strongbox.zip
(4.05 MiB) Downloaded 79 times
hextorio_1.7.0.zip
(23.16 MiB) Downloaded 79 times
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Klonan
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Re: [Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Post by Klonan »

Thanks for the report,

This is caused by the turret locking on to the target before it had the ammo to decide the target filters

It is fixed for 2.1
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