Got another instance of the error with below save, Factorio 2.0.47.
[Split from 126642]
[StrangePan][2.0.47] Crash on map load (checkSegmentedUnitCountsConsistency) "Fully-active segmented units count doesn't
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[StrangePan][2.0.47] Crash on map load (checkSegmentedUnitCountsConsistency) "Fully-active segmented units count doesn't
- Attachments
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- factorio-current.log
- (145.12 KiB) Downloaded 3 times
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- _autosave2.zip
- (63.69 MiB) Downloaded 12 times
Last edited by felix.zema on Mon May 12, 2025 7:34 pm, edited 1 time in total.
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Re: [StrangePan][2.0.47] Crash on map load (checkSegmentedUnitCountsConsistency) "Fully-active segmented units count doe
While I look into the cause of the consistency failure, here's a repaired version of your save.felix.zema wrote: Sun May 11, 2025 8:34 am Got another instance of the error with below save, Factorio 2.0.47.
[Split from 126642]
Also, please share your log file containing the consistency failure; it will help in the investigation.
- Attachments
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- _autosave2-fixed.zip
- (57.09 MiB) Downloaded 9 times
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- Factorio Staff
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Re: [StrangePan][2.0.47] Crash on map load (checkSegmentedUnitCountsConsistency) "Fully-active segmented units count doe
2.0.50 will fix another potential cause of failing demolisher consistency checks and will recover existing saves suffering from such failing checks.