[Lou][2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

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jmlee2k
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[Lou][2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

Post by jmlee2k »

I unfortunately can't reproduce this, but when replacing the blue underground belt with a ghost one as in the attachment, the game crashes as soon as the bot replaces it. FWIW, I *think* when it crashed, it only attempted to replace one side of the belt. I restarted the game after to take the screenshot, so I've included the previous log file.
03-11-2025, 07-02-25.png
03-11-2025, 07-02-25.png (452.06 KiB) Viewed 1232 times
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factorio-previous.log
(14.11 KiB) Downloaded 17 times
mitsuder
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Re: [2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

Post by mitsuder »

I guess I have the same issue but when replacing a yellow one with a blue one. Log file is attached
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factorio-current.log
(14.4 KiB) Downloaded 14 times
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boskid
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Re: [2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

Post by boskid »

This is suspicious because i see at least 9 crashes happened that are similar, however i cannot reproduce this crash and the logs kind of do not match to the description given since the crash happens when player does manual building and description says it crashed when bot replaces undergrounds.
CrispLake
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Re: [2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

Post by CrispLake »

Marking red underground for upgrade in map view to green underground crashes game. There is no green belts on the planet currently so no bot was going to change the belt anytime soon. Just the marking part crashed
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factorio-current.log
(36.84 KiB) Downloaded 11 times
Image from the moment game crashed
Image from the moment game crashed
image.png (3.27 MiB) Viewed 1126 times
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boskid
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Re: [Lou][2.0.39] Crash replacing blue underground belt with green one (TransportLineConnector::unmergeBothEnds)

Post by boskid »

This issue should be now fixed for 2.0.40.
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