- Edit Scenario "Space Ribbons" containing my Testing factory.
What happened?
Scenario Editor would load
Does it happen always, once, or sometimes?
Every time I load the attached Scenario (SpaceRibbons). It does not happen with a previous 15-minute Autosave, which is also attached.
From the Logfile:
Code: Select all
28.080 Steam Storage Quota: 23697/23841
76.176 Loading level.dat: 28962061 bytes.
76.176 Info Scenario.cpp:178: Map version 2.0.30-1
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Map\MapDeserialiser.cpp(88): MapDeserialiser::setupLoadHelpers
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Map\MapSetupHelper.cpp(79): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Map\Map.cpp(828): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Scenario\Scenario.cpp(331): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-Bzk7fb\src\Scenario\ParallelScenarioLoader.cpp(176): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag> >,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE3AD8E8D7)
00007FFE3AD8E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE3C8FFBCC)
00007FFE3C8FFBCC (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
78.500 Error TargetDeserialiser.cpp:191: loadedTargetersCount == savedTargetersCount was not true
78.500 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
78.559 Info CrashHandler.cpp:318: Executable CRC: 1157339668
78.559 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
141.300 Uploading log file
141.382 Error CrashHandler.cpp:270: Heap validation: success.
141.383 Creating crash dump.
141.567 CrashDump success
I created "SpaceRibbons.zip" containing the folder "scenarios/SpaceRibbons/" Please let me know if there are any additional files required to reproduce!