[UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

User avatar
Hares
Filter Inserter
Filter Inserter
Posts: 827
Joined: Sat Oct 22, 2022 8:05 pm
Contact:

[UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by Hares »

TL;DR
The "Stack size override" on the UI should be renamed to "Hand (stack) size override" to avoid confusion.
What?
Something like this (takes even less space on the UI!):
Much better
Much better
11-28-2024, 17-24-17.png (36.49 KiB) Viewed 489 times
Why?
Types of stacks
There are many different types of "stack" currently in the game:
  • LuaItemStack, a single slot in any inventory (which can be more > item's stack size)
  • Stack size of an item, a number representing how many of that item can fit into a single slot of normal inventory.
  • Inserter's hand stack size, a number representing how many items an inserter can potentially grab per swing.
  • Inserter's hand stack size override, a user input parameter changing the value of the previous phenomena.
  • :space-age: Belt's stack size, a number of layers a single belt can carry.
  • :space-age: Stack inserter, an inserter variant which has increased hand size and can put items into multiple layers.
  • Furnace stack, a grid of furnaces -- not a game term.
Confusion
Already states "*Hand* stack size"
Already states "*Hand* stack size"
11-28-2024, 17-40-16.png (111.12 KiB) Viewed 489 times
Over the last couple of days, I've seen enough confusions between these terms (mostly -- between 1-2 and 3-4), and it looked confusing when I started playing Factorio back in 2021 (
I thought that green stack (aka bulk) inserter can grab the entire stacks of items and was disappointed to see "just 5-6 items per swing" (up to 12 with upgrades)
). The addition of new white Stack Inserter just adds more confusion -- when you see stack size override you may think "is it a number of layers override, or hand size override? If the latter, how do I override the 1st? Maybe I want to use only 2-layered belt because I need throughput but items are not cheap".

Also, the missing "hand" part in the override is inconsistent with the present "hand" word in the on-hover/factoriopedia entity tooltip.

For complainers
A homework question for you. Can you explain, what exactly does this phase mean?
An inserter drops an item with stack size = 1.
Last edited by Hares on Thu Nov 28, 2024 8:55 pm, edited 1 time in total.
Fulgora is the best planet. Vulcanus needs rework. Feel free to proof me wrong.
User avatar
AileTheAlien
Filter Inserter
Filter Inserter
Posts: 400
Joined: Sat Mar 11, 2017 4:30 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by AileTheAlien »

"Hand size override" seems good enough to me! 8-)
User avatar
IsaacOscar
Filter Inserter
Filter Inserter
Posts: 843
Joined: Sat Nov 09, 2024 2:36 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by IsaacOscar »

This was suggested after they swapped the names of "bulk" and "stack" inserters due to the community feedback: viewtopic.php?p=601276#p601276,
So I'm surprised they didn't also update the "stack size" name at the same time.
User avatar
Hares
Filter Inserter
Filter Inserter
Posts: 827
Joined: Sat Oct 22, 2022 8:05 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by Hares »

IsaacOscar wrote: Thu Nov 28, 2024 7:07 pm This was suggested after they swapped the names of "bulk" and "stack" inserters due to the community feedback: viewtopic.php?p=601276#p601276,
So I'm surprised they didn't also update the "stack size" name at the same time.
They did, but not for the override.
Edit: Fix missing "not".
Last edited by Hares on Thu Nov 28, 2024 7:36 pm, edited 1 time in total.
Fulgora is the best planet. Vulcanus needs rework. Feel free to proof me wrong.
User avatar
IsaacOscar
Filter Inserter
Filter Inserter
Posts: 843
Joined: Sat Nov 09, 2024 2:36 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by IsaacOscar »

Hares wrote: Thu Nov 28, 2024 7:25 pm
IsaacOscar wrote: Thu Nov 28, 2024 7:07 pm This was suggested after they swapped the names of "bulk" and "stack" inserters due to the community feedback: viewtopic.php?p=601276#p601276,
So I'm surprised they didn't also update the "stack size" name at the same time.
They did, but for the override.
I'm sorry, what?
11-29-2024, 05-33-02.png
11-29-2024, 05-33-02.png (113.36 KiB) Viewed 420 times
It does say "Override Stack Size", despite that being a "Bulk" inserter and not a "Stack" inserter.
User avatar
Hares
Filter Inserter
Filter Inserter
Posts: 827
Joined: Sat Oct 22, 2022 8:05 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by Hares »

IsaacOscar wrote: Thu Nov 28, 2024 7:33 pm
Hares wrote: Thu Nov 28, 2024 7:25 pm
IsaacOscar wrote: Thu Nov 28, 2024 7:07 pm This was suggested after they swapped the names of "bulk" and "stack" inserters due to the community feedback: viewtopic.php?p=601276#p601276,
So I'm surprised they didn't also update the "stack size" name at the same time.
They did, but for the override.
I'm sorry, what?
11-29-2024, 05-33-02.png
It does say "Override Stack Size", despite that being a "Bulk" inserter and not a "Stack" inserter.
I'm sorry, i missed "not". They updated the on-hover entity tooltip.
Fulgora is the best planet. Vulcanus needs rework. Feel free to proof me wrong.
User avatar
IsaacOscar
Filter Inserter
Filter Inserter
Posts: 843
Joined: Sat Nov 09, 2024 2:36 pm
Contact:

Re: [UI] Rename "Stack size override" of inserters to "Hand stack size override"

Post by IsaacOscar »

Hares wrote: Thu Nov 28, 2024 7:59 pm I'm sorry, i missed "not". They updated the on-hover entity tooltip.
Oh I see now, that's inconsistent.
I think they should both have "Hand Size", and no mention of "stack" (to avoid confusion with the "stacks" that "stack inserters", mining drills, and recyclers put on belts).
Post Reply

Return to “Ideas and Suggestions”