[Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

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ElderAxe
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[Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Post by ElderAxe »

Curved Rails:


Curved Rails with walls:


This is when i place a wall with gate blueprint over a 4-way intersection with normal placing. Everything is normal in this case.
Screenshot 2024-11-21 153020.png
Screenshot 2024-11-21 153020.png (187.44 KiB) Viewed 810 times

When I place the same blueprint with super-force mode, It removes the curved rails
Screenshot 2024-11-21 153037.png
Screenshot 2024-11-21 153037.png (172.76 KiB) Viewed 810 times

And the final status becomes this:
Screenshot 2024-11-21 153153.png
Screenshot 2024-11-21 153153.png (164.45 KiB) Viewed 810 times

These curved rails end up just before the wall and are also exist on the blueprint I place. So ıt shouldn't delete them.
eugenekay
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Re: [2.0.20] Gate unnecessarily collides with curved rail using super force building

Post by eugenekay »

I previously reported that curved-rail hitboxes changed from 1.1 to 2.0. 116779
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Lou
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Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Post by Lou »

Thank you for the report. TLDR: fixed for 2.0.52
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Lou
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Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Post by Lou »

To expand:

when superforcing wall-connectables, we induce deconstructions in bit larger bounding box than the new entity's bounding box to account for potential future expansions of the entity (if it will get neighbours). In the described case, that wouldn't really be an issue and is common enough, that I added an exception for this rule.
eugenekay wrote: Sat Nov 23, 2024 8:43 pm I previously reported that curved-rail hitboxes changed from 1.1 to 2.0. 116779
That is indeed the same case. That being said, it is a bit less critical case and I was worried about adding walls to the exception as well, although now I am reconsidering it...
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Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Post by Lou »

Extended the exception for walls as well, so 116779 should be also fixed
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