[2.0.15] Stompers do not take damage from land mines when attacking
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[2.0.15] Stompers do not take damage from land mines when attacking
Stompers don't seem to be affected by land mines in attack mode. They just destroy the mines and don't take any damage. Strangely, they appear to interact with land mines properly when they're not attacking anything and just walking around.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Thanks for the report. The issue was: the legs would apply damage when they hit the ground - killing the landmines - but the landmines never had a chance to explode.
I've changed landmines so if they're killed they explode as if set off by something being nearby.
I've changed landmines so if they're killed they explode as if set off by something being nearby.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Would this affect the behaviour of landmines with their action's force set to hit all instead of enemy?Rseding91 wrote: Wed Apr 30, 2025 2:27 pm I've changed landmines so if they're killed they explode as if set off by something being nearby.
Right now you can have landmines destroy friendly entities (including other landmines) without causing a chain reaction and it's kinda neat.
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Re: [2.0.15] Stompers do not take damage from land mines when attacking
Wasn't this the intended behavior? So that Land Mines are ineffective against Stompers? And so that Biters and Spitters can kill recently-placed Land Mines without blowing themselves up?
That deployment period was the only real downside Land Mines had, the only reason speedrunners and deathworld+ players use Flamethrower Turrets in hot spots instead of just relying on Land Mines for everything.
That deployment period was the only real downside Land Mines had, the only reason speedrunners and deathworld+ players use Flamethrower Turrets in hot spots instead of just relying on Land Mines for everything.
Last edited by HeliGungir on Mon May 12, 2025 7:06 pm, edited 2 times in total.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
The mines still do not explode if destroyed during the deployment period. They will only explode on destruction once they are armed. When they are armed, they are invisible to enemies, so this change should mostly affect stompers and mines killed by some area of effect damage.HeliGungir wrote: Mon May 12, 2025 6:53 pm Wasn't this the intended behavior? So that Land Mines are ineffective against Stompers? And so that Biters and Spitters can kill recently-placed Land Mines without blowing themselves up?
That deployment period was the only real downside Land Mines had, the only reason speedrunners and deathworld+ players use Flamethrower Turrets in hot spots instead of just relying on Land Mines for everything.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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Re: [2.0.15] Stompers do not take damage from land mines when attacking
Ah, that is good.Bilka wrote: Mon May 12, 2025 7:03 pmThe mines still do not explode if destroyed during the deployment period. They will only explode on destruction once they are armed.
I thought Stompers were intentionally resilient/immune to Land Mines and that the "bug" was how they didn't destroy Land Mines when en-route to a distant target, but apparently not.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Oh I thought this was a deliberate design decision. Stompers gonna get less interesting if they're vulnerable to all the same combat tools.Rseding91 wrote: Wed Apr 30, 2025 2:27 pm the (stomper) legs would apply damage when they hit the ground - killing the landmines - but the landmines never had a chance to explode.