can't blueprint spidertrons or equipment grids and more.
It would be great to blueprint spidertrons, tanks, vehicles etc, their equipment grids, weapons, etc.
You can't even copy/paste the color of vehicles like spidertron, so you have to manually set each RGB value for every vehicle if you want a different color.
[2.0.15] can't blueprint spidertrons or equipment grids and more
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Re: [2.0.15] can't blueprint spidertrons or equipment grids and more
Thanks for the report. However, yes you can. Using any standard blueprint will include them. The copy-paste tool won't by default but if you hold shift while selecting it will.
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Re: [2.0.15] can't blueprint spidertrons or equipment grids and more
Okay, that's awesome then and good enough. Thanks for the reply.
Does holding shift with copy make a blueprint?
It is still confusing though as copy/paste/blueprints are presented to the user as having a lot of common functionality so you would expect you could copy a spidertron the same as a building, inserter, chest with all it's settings. However knowing that this works with blueprints is good enough, just something to keep in mind for a really good enhancement to make to the game when you have time.
Noticed another strange issue that when you use a spidertron remote, holding shift and selecting more of them doesn't actually update the remote as the tooltip says. To reproduce create a remote, select one spidertron. Put remote in toolbar (was off planet if that matters). Then grab remote from toolbar and hold shift to select more spidertrons. Then press Q or click a different spot in quickbar and neither works to update the remote. When picking the remote, it will still only select one spidertron. To get around this, I had to remove the remote from the toolbar and make a new one.
Can you have multiple remotes to different spidertrons on different planets? I assume so, just haven't had a chance to try with this weird quirk.
Does holding shift with copy make a blueprint?
It is still confusing though as copy/paste/blueprints are presented to the user as having a lot of common functionality so you would expect you could copy a spidertron the same as a building, inserter, chest with all it's settings. However knowing that this works with blueprints is good enough, just something to keep in mind for a really good enhancement to make to the game when you have time.
Noticed another strange issue that when you use a spidertron remote, holding shift and selecting more of them doesn't actually update the remote as the tooltip says. To reproduce create a remote, select one spidertron. Put remote in toolbar (was off planet if that matters). Then grab remote from toolbar and hold shift to select more spidertrons. Then press Q or click a different spot in quickbar and neither works to update the remote. When picking the remote, it will still only select one spidertron. To get around this, I had to remove the remote from the toolbar and make a new one.
Can you have multiple remotes to different spidertrons on different planets? I assume so, just haven't had a chance to try with this weird quirk.