[2.0.13] Placing heat pipes on Aquilo near snow covered corners produces Vulcanus tiles

This subforum contains all the issues which we already resolved.
TMTIME
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Nov 01, 2024 11:48 pm
Contact:

[2.0.13] Placing heat pipes on Aquilo near snow covered corners produces Vulcanus tiles

Post by TMTIME »

While building on Aquilo I noticed that hot heatpipes would convert ice tiles into "Volcanic ash cracks (Tile)", which should be exclusive to Vulcanus.

Adding fuel into the heating tower in the screenshot melts nearby ice, converting it to dust and allowing more heat pipes to be built.
20241102001020_1.jpg
20241102001020_1.jpg (523.17 KiB) Viewed 2069 times
Eventually I could extend the heat pipe to the edge of the land, where those tiles would change from Rough ice to a Volcanic ash tile, which freely supported heat pipes
20241102001040_1.jpg
20241102001040_1.jpg (535.49 KiB) Viewed 2069 times
My understanding was I had to place concrete in order to build on the ice, so the heat pipes converting ice tiles to another planets tileset doesn't seem intentional to me.
I have attached my save file just incase it helps. To repeat these steps:
1 - Add fuel to the heating tower
2 - Place heatpipes from the right side outward as shown in the screenshots. If you can't place one, wait until the snow/ice melts
3 - See the ice cliff change to a volcanic tileset
Attachments
AquiloHeatPipe.zip
(28.1 MiB) Downloaded 21 times
factorio-current.log
(9.15 KiB) Downloaded 15 times
Genhis
Factorio Staff
Factorio Staff
Posts: 719
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.13] Placing heat pipes on Aquilo near snow covered corners produces Vulcanus tiles

Post by Genhis »

Thank you for reporting this issue, and for including screenshots and the save file. It is now fixed for the next release.
Post Reply

Return to “Resolved Problems and Bugs”