[2.0.14] Small bug placing underground belts

Things that has been reported already before.
erronius
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[2.0.14] Small bug placing underground belts

Post by erronius »

It's not very limiting or anything, but there seems to be a small weird behavior when manually placing blueprinted underground belts.

Basically, if the type you are placing matches the type of the blueprint, you will have to manually place both ends of the belt. If the type *does not* match however, both ends will be placed in one click. So for example if I have two blue underground belts blueprinted, if I try to put a red or yellow underground, both ends will be placed. But if I try to fill it in with a blue, I have to place both ends.

Again, not a show stopper but it creates some weird incentives when you're still manually placing stuff and I can't imagine this is intended.

Edit: 100% repeatable, happens every time
Last edited by erronius on Fri Nov 01, 2024 7:24 pm, edited 2 times in total.
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