I'm making blueprints that automatically fill a few logistics request boxes by using the unsorted parameters
and have ventured into combinators and automatic recipe switching using them
However on my lastest machination i have run into the issue that if i set a variable on a combinator and that variable in the final built version of the blueprint turns out not to be needed it will leave the variable as-is.
I have them setup to be capable of handling 5 different ingredients but if the recipe in question only need 3 it will leave the 4 and 5 parameter but unfulfilled and that screws up the combinator logic
while i would expect it to behave like the logistics chests
where in this example there is no 4th or 5th ingredient so it doesn't list it anymore.
i'm kinda new to this so i may be missing something or doing it wrong but i figured i'd try it as a bug.
[Kovarex] [2.0.12] Unfulfilled parameter in combinator don't resolve
Re: [Kovarex] [2.0.12] Unfulfilled parameter in combinator don't resolve
I agree that extending the behaviour of "clearing" might be useful here.
I hope I don't break something by this change, but for the next version, decider combinator conditions which would be evaluated to empty signal on the left side of the comparison are just deleted isntead of kept empty.
I hope I don't break something by this change, but for the next version, decider combinator conditions which would be evaluated to empty signal on the left side of the comparison are just deleted isntead of kept empty.