[StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

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jmillikin
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[StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Post by jmillikin »

On Fulgora a full-sized solar panel produces 12 kW (-80% penalty), and a personal solar panel in the equipment grid produces 30 kW (no reported penalty).

This might be intended behavior for gameplay purposes, but it seems strange that a 1x1 grid module produces 2.5x a 3x3 building of the same technology.
Pilchard123
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Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Post by Pilchard123 »

Is it that the panels themselves don't respect the solar bonus/penalty or is it that the UI doesn't? It feels like on Vulcanus the bonus applies, though the armor UI still only says 30kW/panel.
Draxinusom
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Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Post by Draxinusom »

The bonus/malus seems to apply but the tooltip never changes and thus is not correct.
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Re: [2.0.11] Portable solar panel not affected by per-planet insolation

Post by Soul-Burn »

Neither the tooltip for the solar panel itself nor the suit "Solar panel power" are updated. This is quite confusing on low solar planets e.g. Fulgora with 20% power.
StrangePan
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Re: [StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Post by StrangePan »

Thanks for the report! This will be fixed in 2.0.21.
Brambor
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Re: [StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation

Post by Brambor »

Oh, nice!

This solves my issue too: 118084
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