[Donion] [2.0.11] Gleba music track has clipping issues.

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DaveKap
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[Donion] [2.0.11] Gleba music track has clipping issues.

Post by DaveKap »

After a few hours on Gleba I've noticed that one music track in particular needs remastering due to some poor clipping issues that are nagging at my eardrums. At first I thought this was something else in the game but after hearing the track multiple times, I can confirm it's the music.

The song in question is the one with reversed piano hits. I would name the track but I can't find the OST listed anywhere to double check for you! Hopefully just knowing "it's the track with reversed elements in it" is enough. In any case, there's a few bits of the song which "clip," meaning instead of hearing the intended sound of, in this case, a piano hit, you're hearing an electronic fuzz, or noise, instead. Mind you, I've been to Fulgora, I know what experimental music you've got in here and I love it, but these clipping noises are most certainly not intentional.

Hopefully you can understand, identify, and fix what I'm talking about!
Donion
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Re: [2.0.11] Gleba music track has clipping issues.

Post by Donion »

Hello,
Next time the track comes up, could you enable a debug setting (press F4) "show-detailed-info". It will show the name of the track in top left area of the screen.
DaveKap
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Re: [2.0.11] Gleba music track has clipping issues.

Post by DaveKap »

Image
At the moment I took this screenshot, there were a bunch of clipping reverse piano hits. The clipping happens at the end of the note, when the hit is at its loudest.

Edit: I got a few more during a different part of the song:
Image
Donion
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Re: [2.0.11] Gleba music track has clipping issues.

Post by Donion »

Great, thank you, we'll look into it.
Donion
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Re: [Donion] [2.0.11] Gleba music track has clipping issues.

Post by Donion »

This turned out to be a bug in the variable music system, the fading between samples was not being applied (also timing was a bit off). The samples themselves should be fine.
The issues is now fixed for the next release. Thanks for the report.
DaveKap
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Re: [Donion] [2.0.11] Gleba music track has clipping issues.

Post by DaveKap »

Donion wrote: Mon Oct 28, 2024 11:37 am This turned out to be a bug in the variable music system, the fading between samples was not being applied (also timing was a bit off). The samples themselves should be fine.
The issues is now fixed for the next release. Thanks for the report.
Flippin' awesome. Thanks so much!
DaveKap
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Re: [Donion] [2.0.11] Gleba music track has clipping issues.

Post by DaveKap »

I'll make a new post if this is still present in the newer version, but here's another spot where Fulgora music gets a bit crinkly crusty in a way that doesn't feel quite right.
Image
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