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0.006 2024-10-26 11:51:47; Factorio 2.0.11 (build 79682, mac-arm64, steam, space-age)
0.006 Operating system: OS X 15.0.1
0.000 Initializing Steam API.
0.006 Program arguments: "/Users/pie/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.006 Config path: /Users/pie/Library/Application Support/factorio/config/config.ini
0.006 Read data path: /Users/pie/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.006 Write data path: /Users/pie/Library/Application Support/factorio [68450/471482MB]
0.006 Binaries path: /Users/pie/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.064 System info: [CPU: arm64, 10 cores, RAM: 16384 MB]
0.302 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en]
0.403 Video driver: cocoa
0.403 Available displays: 1
0.403 [0]: 0 - {[0,0], 1728x1117, SDL_PIXELFORMAT_ARGB8888, 120Hz, 0x0001(0x01)}
1.481 Initialised OpenGL:[0] Apple M1 Pro; driver: 4.1 Metal - 89.3
1.481 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO, ARB_pipeline_statistics_query:NO, ARB_gl_spirv:NO, ARB_ES2_compatibility:yes
1.481 [Version] 4.1
1.481 Graphics settings preset: very-high
1.481 Dedicated video memory size 10922 MB (detected from Apple M1 Pro; VendorID: 0x1027f00)
1.688 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.688 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
1.809 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.943 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.943 Info ModManager.cpp:434: FeatureFlag freezing = true
1.943 Info ModManager.cpp:434: FeatureFlag quality = true
1.943 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.943 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.943 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.943 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.949 Loading mod core 0.0.0 (data.lua)
1.969 Loading mod base 2.0.11 (data.lua)
2.179 Loading mod elevated-rails 2.0.11 (data.lua)
2.215 Loading mod quality 2.0.11 (data.lua)
2.234 Loading mod space-age 2.0.11 (data.lua)
2.667 Loading mod base 2.0.11 (data-updates.lua)
2.677 Loading mod quality 2.0.11 (data-updates.lua)
2.696 Loading mod space-age 2.0.11 (data-updates.lua)
2.764 Checksum for core: 1043092351
2.764 Checksum of base: 708330460
2.764 Checksum of elevated-rails: 1891730324
2.764 Checksum of quality: 4264147466
2.764 Checksum of space-age: 4032004066
3.000 Prototype list checksum: 124222065
3.035 Loading sounds...
3.751 Info PlayerData.cpp:68: Local player-data.json unavailable
3.751 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729895762
4.060 Initial atlas bitmap size is 16384
4.069 Created an atlas bitmap (size 16384x16372) [none]
4.080 Created an atlas bitmap (size 16384x16380) [none]
4.096 Created an atlas bitmap (size 16384x16384) [none]
4.097 Created an atlas bitmap (size 16384x15412) [none]
4.097 Created an atlas bitmap (size 16384x8376) [decal]
4.100 Created an atlas bitmap (size 16384x16352) [low-object]
4.100 Created an atlas bitmap (size 4096x1472) [low-object]
4.100 Created an atlas bitmap (size 16384x13472) [corpse-decay]
4.100 Created an atlas bitmap (size 16384x5580) [none]
4.100 Created an atlas bitmap (size 1676x79) [not-compressed]
4.100 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
4.103 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
4.103 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
4.103 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
4.103 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
4.103 Created an atlas bitmap (size 8192x2576) [mipmap]
4.103 Created an atlas bitmap (size 2048x1520) [mipmap]
4.103 Created an atlas bitmap (size 4096x3152) [mipmap]
4.103 Created an atlas bitmap (size 4096x3152) [mipmap]
4.103 Created an atlas bitmap (size 4096x3152) [mipmap]
4.103 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
4.104 Created an atlas bitmap (size 16384x6120) [alpha-mask]
4.117 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
4.121 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
4.123 Created an atlas bitmap (size 16384x8376) [shadow, linear-magnification, alpha-mask]
4.123 Created an atlas bitmap (size 8192x2336) [shadow, mipmap, linear-magnification, alpha-mask]
4.123 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
4.123 Loading 3D bitmaps.
4.143 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 36.09, BC3 PSNR: 33.82
4.148 Parallel sprite loader initialized (threads: 9, bitmaps: 8227)
25.983 Sprites loaded
26.010 Generated mipmaps (4) for atlas [5] of size 16384x16352
26.013 Generated mipmaps (4) for atlas [6] of size 4096x1472
26.019 Generated mipmaps (3) for atlas [10] of size 8192x6112
26.035 Generated mipmaps (3) for atlas [11] of size 16384x16320
26.042 Generated mipmaps (3) for atlas [12] of size 16384x4832
26.046 Generated mipmaps (3) for atlas [13] of size 8192x3872
26.049 Generated mipmaps (3) for atlas [14] of size 4096x3088
26.097 Generated mipmaps (3) for atlas [15] of size 8192x2576
26.101 Generated mipmaps (3) for atlas [16] of size 2048x1520
26.104 Generated mipmaps (3) for atlas [17] of size 4096x3152
26.133 Generated mipmaps (3) for atlas [18] of size 4096x3152
26.137 Generated mipmaps (3) for atlas [19] of size 4096x3152
26.169 Generated mipmaps (5) for atlas [20] of size 8192x3792
26.175 Generated mipmaps (3) for atlas [25] of size 8192x2336
26.186 Custom mipmaps uploaded (3203)
26.291 Factorio initialised
26.320 Steam Storage Quota: 22833/23841
33.924 Loading map /Users/pie/Library/Application Support/factorio/saves/space7.zip: 5765896 bytes.
33.941 Loading level.dat: 11357353 bytes.
33.944 Info Scenario.cpp:178: Map version 2.0.10-1
34.090 This cell: owner=roboport, position={-81.000, 58.000}
34.090 Other cell: owner=roboport, position={-33.000, 36.000}
Factorio crashed. Generating symbolized stacktrace, please wait ...
src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
src/Util/StacktraceToStream.cpp (60): printStacktraceToStream
src/Util/Logger.cpp (334): writeStacktrace
src/Util/Logger.cpp (379): logStacktrace
src/Util/Logging.cpp (58): logStackTrace
src/Util/Logging.cpp (97): logAndAbortOrThrow
src/Util/Logging.cpp (89): logAndAbortOrThrow
src/Logistics/LogisticCell.cpp (208): connectTo
src/Logistics/LogisticManager.cpp (174): addLogisticCell
src/Logistics/LogisticManager.cpp (97): setup
src/Force/ForceData.cpp (577): setup
src/Force/ForceManager.cpp (110): setup
src/Map/MapSetupHelper.cpp (98): MapSetupHelper
src/Map/MapSetupHelper.cpp (68): MapSetupHelper
src/Map/Map.cpp (827): setupEntities
src/Scenario/Scenario.cpp (328): loadFactory
src/Scenario/ParallelScenarioLoader.cpp (193): doLoad
/usr/local/opt/llvm@16/bin/../include/c++/v1/__functional/invoke.h (394): __invoke<void (*)(MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>), MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>::Enum>
/usr/local/opt/llvm@16/bin/../include/c++/v1/thread (282): __thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>), MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>::Enum, 2UL, 3UL, 4UL, 5UL, 6UL, 7UL, 8UL>
/usr/local/opt/llvm@16/bin/../include/c++/v1/thread (293): __thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>), MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool<EnableReplayTag>::Enum> >
0x1843ff2e3
Stack trace logging done
36.329 Error LogisticCell.cpp:208: Internal error: trying to connect neighbour already connected.
36.329 Error CrashHandler.cpp:643: Received 6
Logger::writeStacktrace skipped.
36.329 Uploading log file
36.379 Info SystemUtil.cpp:877: Started /Users/pie/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 4283
36.379 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
38.824 Error Util.cpp:81: mutex lock failed: Invalid argument
40.495 Info GlobalContext.cpp:722: Waiting for child processes to exit: 4283
All autosaves, last 2 saves all do that. 3rd save ago (big difference) is fine though.