[2.0.10] Graphics bug mirroring biochamber (MR)
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[2.0.10] Graphics bug mirroring biochamber (MR)
I mirrored a biochamber and weird shadows appear around it. Also one of the input pipes looks weird.
Re: [2.0.10] Graphics bug mirroring biochamber
I'm getting the same bug, it looks like graphics for the two fluid inputs are swapped when you mirror the biochamber. The simplest setup I found for reproduction was to just place a bio-chamber, set it to a recipe that has fluid inputs (I used the "Rocket fuel from jelly" recipe, so you don't even need one with unique inputs), and mirror it (using either mirror button). I encountered it when I wanted to mirror a setup I just planned, and ended up with weird shadow
s.
This visual glitch of input pipe graphics swapping seems to occur in all orientations, but is most noticeable when the pipes are facing north, as what is normally the north-eastern pipe has quite a large model that renders over the biochamber. There are also weird shadows that are disconnected from the biochamber or its own shadow.
Specific reproduction steps:
s.
This visual glitch of input pipe graphics swapping seems to occur in all orientations, but is most noticeable when the pipes are facing north, as what is normally the north-eastern pipe has quite a large model that renders over the biochamber. There are also weird shadows that are disconnected from the biochamber or its own shadow.
Specific reproduction steps:
- Place a biochamber
- Set the recipe to something that uses fluid inputs
- Use the horizontal mirror hotkey (H by default) to mirror it horizontally
- observe weird graphics/shadows