[Donion] [2.0.7] Crash when joining a server "SoundFilter.cpp:16: Unsupported depth."

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BrunoRyb
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[Donion] [2.0.7] Crash when joining a server "SoundFilter.cpp:16: Unsupported depth."

Post by BrunoRyb »

Code: Select all

   0.000 2024-10-21 14:25:57; Factorio 2.0.7 (build 79385, linux64, full)
   0.006 Operating system: Linux (Arch rolling)
   0.006 Program arguments: "factorio" 
   0.006 Config path: /home/bruno/.factorio/config/config.ini
   0.006 Read data path: /usr/share/factorio
   0.006 Write data path: /home/bruno/.factorio [7931/903515MB]
   0.006 Binaries path: /usr
   0.014 System info: [CPU: AMD Ryzen 5 7600 6-Core Processor, 12 cores, RAM: 31810 MB]
   0.014 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=xfce XDG_SESSION_DESKTOP=xfce XDG_CURRENT_DESKTOP=XFCE SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.091 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.14.0 > 0.13.0).
   0.091 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.14.2 > 0.14.0).
   0.149 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 0] [Special: lmw] [Lang: en]
   0.250 Video driver: x11
   0.250 Available displays: 3
   0.250  [0]: ASUS VH222 22" - {[1680,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.250  [1]: SyncMaster 22" - {[3600,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.250  [2]: DELL 2009W 20" - {[0,0], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.393  [AcceleratedRenderer: true]
   0.396 Initialised OpenGL:[0] AMD Radeon RX 570 Series (radeonsi, polaris10, LLVM 18.1.8, DRM 3.59, 6.11.4-arch1-1); driver: 4.6 (Core Profile) Mesa 24.2.5-arch1.1
   0.396   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.396   [Version] 4.6
   0.396 Graphics settings preset: very-high
   0.396   Dedicated video memory size 4096 MB
   0.701 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.701                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.714 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:48000
   0.791 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   0.791 Info ModManager.cpp:434: FeatureFlag freezing = true
   0.791 Info ModManager.cpp:434: FeatureFlag quality = true
   0.791 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   0.791 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   0.791 Info ModManager.cpp:434: FeatureFlag space-travel = true
   0.791 Info ModManager.cpp:434: FeatureFlag spoiling = true
   0.822 Data stage cache not used.
   0.824 Loading mod core 0.0.0 (data.lua)
   0.831 Loading mod base 2.0.7 (data.lua)
   0.910 Loading mod elevated-rails 2.0.7 (data.lua)
   0.923 Loading mod quality 2.0.7 (data.lua)
   0.929 Loading mod space-age 2.0.7 (data.lua)
   1.030 Loading mod base 2.0.7 (data-updates.lua)
   1.036 Loading mod quality 2.0.7 (data-updates.lua)
   1.047 Loading mod space-age 2.0.7 (data-updates.lua)
   1.105 Checksum for core: 649243273
   1.105 Checksum of base: 2653731351
   1.105 Checksum of elevated-rails: 1891730324
   1.105 Checksum of quality: 3715527832
   1.105 Checksum of space-age: 3499025889
   1.329 Prototype list checksum: 984080119
   1.428 Data stage cached in: 0.095669 seconds.
   1.459 Loading sounds...
   1.581 Info PlayerData.cpp:66: Local player-data.json available, timestamp 1729513555
   1.581 Info PlayerData.cpp:73: Cloud player-data.json unavailable
   1.718 Initial atlas bitmap size is 16384
   1.729 Created an atlas bitmap (size 16384x16356) [none]
   1.742 Created an atlas bitmap (size 16384x16376) [none]
   1.760 Created an atlas bitmap (size 16384x16384) [none]
   1.760 Created an atlas bitmap (size 16384x15420) [none]
   1.761 Created an atlas bitmap (size 16384x8392) [decal]
   1.764 Created an atlas bitmap (size 16384x16384) [low-object]
   1.764 Created an atlas bitmap (size 4096x1376) [low-object]
   1.765 Created an atlas bitmap (size 16384x13456) [corpse-decay]
   1.765 Created an atlas bitmap (size 16384x5596) [none]
   1.765 Created an atlas bitmap (size 1676x79) [not-compressed]
   1.765 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.771 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
   1.771 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
   1.771 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.771 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
   1.771 Created an atlas bitmap (size 8192x2576) [mipmap]
   1.771 Created an atlas bitmap (size 2048x1520) [mipmap]
   1.771 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.771 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.771 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.772 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.773 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   1.788 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
   1.792 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
   1.793 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
   1.793 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   1.793 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.793 Loading 3D bitmaps.
   1.830 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.914 Atlases loaded from disk cache in 1.083758 seconds.
   2.919 Parallel sprite loader initialized (threads: 11, bitmaps: 66)
   4.501 Sprites loaded
   4.523 Generated mipmaps (4) for atlas [5] of size 16384x16384   
   4.526 Generated mipmaps (4) for atlas [6] of size 4096x1376   
   4.530 Generated mipmaps (3) for atlas [10] of size 8192x6096   
   4.540 Generated mipmaps (3) for atlas [11] of size 16384x16320   
   4.545 Generated mipmaps (3) for atlas [12] of size 16384x4832   
   4.546 Generated mipmaps (3) for atlas [13] of size 8192x3872   
   4.547 Generated mipmaps (3) for atlas [14] of size 4096x3088   
   4.564 Generated mipmaps (3) for atlas [15] of size 8192x2576   
   4.565 Generated mipmaps (3) for atlas [16] of size 2048x1520   
   4.566 Generated mipmaps (3) for atlas [17] of size 4096x3152   
   4.574 Generated mipmaps (3) for atlas [18] of size 4096x3152   
   4.575 Generated mipmaps (3) for atlas [19] of size 4096x3152   
   4.576 Generated mipmaps (5) for atlas [20] of size 8192x3792   
   4.577 Generated mipmaps (3) for atlas [25] of size 8192x2352   
   4.587 Custom mipmaps uploaded (3203)
   4.768 Factorio initialised
   4.771 Info HttpSharedState.cpp:55: Downloading https://updater.factorio.com/updater/get-available-versions?username=BRN_Systems&token=<private>&apiVersion=2
   5.439 0 packages available to download (experimental updates disabled).
  19.186 Joining game IP ADDR:({90.64.135.12:443})
  19.186 Info UDPSocket.cpp:38: Opening socket
  19.187 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
  19.247 Connection refused
  19.251 Info ClientMultiplayerManager.cpp:196: Quitting multiplayer connection.
  19.251 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected)
  19.335 Info UDPSocket.cpp:233: Closing socket
  19.335 Info UDPSocket.cpp:263: Socket closed
  22.602 Joining game IP ADDR:({90.64.135.12:443})
  22.602 Info UDPSocket.cpp:38: Opening socket
  22.602 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
  22.635 Info ClientSynchronizer.cpp:25: Initialized Synchronizer local peer(1) latency(32).
  22.635 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
  22.636 Info ClientRouter.cpp:228: ConnectionAccepted
  22.735 Info ClientMultiplayerManager.cpp:742: Received mapReadyForDownload
  22.735 Downloading file /home/bruno/.factorio/temp/mp-download.zip (627698 B, auxiliary 238 B, 1249 blocks)
  22.737 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  22.861 Finished download (0 s, 627 kB, 5.0 MB/s)
  22.869 Info ClientMultiplayerManager.cpp:722: updateTick(18446744073709551615) map download finished creating scenario
  22.876 Info ClientMultiplayerManager.cpp:601: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  22.876 Loading map /home/bruno/.factorio/temp/mp-download.zip: 627698 bytes.
  22.882 Loading level.dat: 830310 bytes.
  22.885 Info Scenario.cpp:178: Map version 2.0.7-0
  22.892 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  23.365 Loading script.dat: 1222 bytes.
  23.370 Checksum for script __level__/control.lua: 2463946943
  23.385 Info ClientMultiplayerManager.cpp:601: UpdateTick(2555) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  23.402 Info ClientMultiplayerManager.cpp:601: UpdateTick(2555) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  23.452 Info ClientMultiplayerManager.cpp:601: UpdateTick(2555) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  23.452 Info GameActionHandler.cpp:4296: UpdateTick (2555) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect) 
Factorio crashed. Generating symbolized stacktrace, please wait ...
0x1176c67
0x1176d4d
0x12442fe
0x12461d8
0x12d469c
0xec501f
0x2d5d8c9
0x2e62464
0x2e788de
0x2e78e78
0x74103cce539c
0x74103cd6a49b
0xffffffffffffffff
Stack trace logging done
  23.559 Error SoundFilter.cpp:16: Unsupported depth.
  23.559 Error CrashHandler.cpp:643: Received 6
Logger::writeStacktrace skipped.
  23.559 Error CrashHandler.cpp:190: Map tick at moment of crash: 2561
  23.559 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  27.720 Info SystemUtil.cpp:877: Started /usr/bin/xdg-open; trampoline PID: 125497
  27.720 Uploading log file
  27.739 Info SystemUtil.cpp:877: Started /usr/bin/factorio; trampoline PID: 125498
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BrunoRyb
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Posts: 4
Joined: Thu Apr 28, 2022 7:12 pm
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Singleplayer test

Post by BrunoRyb »

When running the steam build it has this crash(crashes after hitting m key)

Code: Select all

   0.000 2024-10-21 14:35:19; Factorio 2.0.7 (build 79385, linux64, steam)
   0.000 Operating system: Linux
   0.000 Initializing Steam API.
   0.000 Program arguments: "/home/bruno/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" 
   0.000 Config path: /home/bruno/.factorio/config/config.ini
   0.000 Read data path: /home/bruno/.local/share/Steam/steamapps/common/Factorio/data
   0.000 Write data path: /home/bruno/.factorio [7910/903515MB]
   0.000 Binaries path: /home/bruno/.local/share/Steam/steamapps/common/Factorio/bin
   0.009 System info: [CPU: AMD Ryzen 5 7600 6-Core Processor, 12 cores, RAM: 31810 MB]
   0.009 Environment: DISPLAY=:0.0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=xfce XDG_SESSION_DESKTOP=xfce XDG_CURRENT_DESKTOP=XFCE SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.028 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.14.0 > 0.13.0).
   0.029 Info ModManager.cpp:255: Found duplicate mod flib, using higher version (0.14.2 > 0.14.0).
   0.075 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 0] [Special: lmw] [Lang: en]
   0.162 Video driver: x11
   0.162 Available displays: 3
   0.162  [0]: ASUS VH222 22" - {[1680,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.162  [1]: SyncMaster 22" - {[3600,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.162  [2]: DELL 2009W 20" - {[0,0], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.403  [AcceleratedRenderer: true]
   0.409 Initialised OpenGL:[0] AMD Radeon RX 570 Series (radeonsi, polaris10, LLVM 18.1.8, DRM 3.59, 6.11.4-arch1-1); driver: 4.6 (Core Profile) Mesa 24.2.5-arch1.1
   0.409   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
   0.409   [Version] 4.6
   0.409 Graphics settings preset: very-high
   0.409   Dedicated video memory size 4096 MB
   0.433 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.433                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.458 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:48000
   0.527 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
   0.527 Info ModManager.cpp:434: FeatureFlag freezing = true
   0.527 Info ModManager.cpp:434: FeatureFlag quality = true
   0.527 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
   0.527 Info ModManager.cpp:434: FeatureFlag segmented-units = true
   0.527 Info ModManager.cpp:434: FeatureFlag space-travel = true
   0.527 Info ModManager.cpp:434: FeatureFlag spoiling = true
   0.645 Data stage cache loaded in: 0.118125 seconds.
   0.653 Checksum for core: 649243273
   0.653 Checksum of base: 2653731351
   0.654 Checksum of elevated-rails: 1891730324
   0.654 Checksum of quality: 3715527832
   0.654 Checksum of space-age: 3499025889
   0.881 Prototype list checksum: 984080119
   0.899 Loading sounds...
   1.054 Info PlayerData.cpp:68: Local player-data.json unavailable
   1.054 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729513555
   1.203 Initial atlas bitmap size is 16384
   1.215 Created an atlas bitmap (size 16384x16356) [none]
   1.232 Created an atlas bitmap (size 16384x16376) [none]
   1.250 Created an atlas bitmap (size 16384x16384) [none]
   1.251 Created an atlas bitmap (size 16384x15420) [none]
   1.251 Created an atlas bitmap (size 16384x8392) [decal]
   1.256 Created an atlas bitmap (size 16384x16384) [low-object]
   1.256 Created an atlas bitmap (size 4096x1376) [low-object]
   1.256 Created an atlas bitmap (size 16384x13456) [corpse-decay]
   1.257 Created an atlas bitmap (size 16384x5596) [none]
   1.257 Created an atlas bitmap (size 1676x79) [not-compressed]
   1.257 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.262 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
   1.263 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
   1.263 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.263 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
   1.263 Created an atlas bitmap (size 8192x2576) [mipmap]
   1.263 Created an atlas bitmap (size 2048x1520) [mipmap]
   1.263 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.264 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.264 Created an atlas bitmap (size 4096x3152) [mipmap]
   1.265 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.267 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   1.284 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
   1.307 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
   1.308 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
   1.309 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
   1.310 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.310 Loading 3D bitmaps.
   1.352 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.372 Atlases loaded from disk cache in 1.019187 seconds.
   2.377 Parallel sprite loader initialized (threads: 11, bitmaps: 66)
   3.920 Sprites loaded
   3.969 Generated mipmaps (4) for atlas [5] of size 16384x16384   
   3.972 Generated mipmaps (4) for atlas [6] of size 4096x1376   
   3.976 Generated mipmaps (3) for atlas [10] of size 8192x6096   
   3.987 Generated mipmaps (3) for atlas [11] of size 16384x16320   
   3.991 Generated mipmaps (3) for atlas [12] of size 16384x4832   
   3.992 Generated mipmaps (3) for atlas [13] of size 8192x3872   
   3.993 Generated mipmaps (3) for atlas [14] of size 4096x3088   
   4.013 Generated mipmaps (3) for atlas [15] of size 8192x2576   
   4.014 Generated mipmaps (3) for atlas [16] of size 2048x1520   
   4.015 Generated mipmaps (3) for atlas [17] of size 4096x3152   
   4.024 Generated mipmaps (3) for atlas [18] of size 4096x3152   
   4.025 Generated mipmaps (3) for atlas [19] of size 4096x3152   
   4.026 Generated mipmaps (5) for atlas [20] of size 8192x3792   
   4.028 Generated mipmaps (3) for atlas [25] of size 8192x2352   
   4.039 Custom mipmaps uploaded (3203)
   4.076 Factorio initialised
   4.081 Steam Storage Quota: 21244/23841
  10.935 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
  10.935 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  10.935 Loading blueprint storage: Local timestamp 1724782825, Cloud timestamp 1724782825
  12.128 Loading level.dat: 887033 bytes.
  12.128 Info Scenario.cpp:178: Map version 2.0.7-0
  12.137 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
  12.137 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  12.137 Loading blueprint storage: Local timestamp 1724782825, Cloud timestamp 1724782825
  12.385 Checksum for script __level__/control.lua: 2463946943
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-BGPd2z/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-BGPd2z/src/Util/Logging.cpp (97): Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
/tmp/factorio-build-BGPd2z/src/Util/Logging.cpp (89): Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...)
/tmp/factorio-build-BGPd2z/src/Sound/SoundFilter.cpp (16): SoundFilter::readSample(void*, unsigned long) const
/tmp/factorio-build-BGPd2z/src/Sound/SoundFilter.cpp (5): SoundFilter::readSample(void*, unsigned long) const
/tmp/factorio-build-BGPd2z/src/Sound/BiquadFilterDirectI.cpp (22): BiquadFilterDirectI::process(void*, unsigned int)
/tmp/factorio-build-BGPd2z/src/Sound/SDL/SoundInstanceSDL.cpp (356): SoundInstanceSDL::filterCallback(int, void*, int, void*)
/tmp/factorio-build-BGPd2z/libraries/SDL_Mixer/src/mixer.c (253): Mix_ApplyEffects
/tmp/factorio-build-BGPd2z/libraries/SDL_Mixer/src/mixer.c (293): Mix_DoMidEffects
/tmp/factorio-build-BGPd2z/libraries/SDL_Mixer/src/mixer.c (366): mix_channels
/tmp/factorio-build-BGPd2z/libraries/SDL2/src/audio/SDL_audio.c (736): SDL_RunAudio
/tmp/factorio-build-BGPd2z/libraries/SDL2/src/thread/SDL_thread.c (292): SDL_RunThread
/tmp/factorio-build-BGPd2z/libraries/SDL2/src/thread/pthread/SDL_systhread.c (76): RunThread
0x7a67b25e639c
0x7a67b266b49b
0xffffffffffffffff
Stack trace logging done
  30.409 Error SoundFilter.cpp:16: Unsupported depth.
  30.409 Error CrashHandler.cpp:643: Received 6
Logger::writeStacktrace skipped.
  30.409 Error CrashHandler.cpp:190: Map tick at moment of crash: 954
  30.409 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  30.586 Error MessageDialog.cpp:53: Unable to show message dialog. SDL Error: [zenity reported error or failed to launch: 255]
  30.586 Uploading log file
  30.618 Info SystemUtil.cpp:877: Started /home/bruno/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 131692
Donion
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Re: Factorio crash when joining a server

Post by Donion »

Hello,
can I see your config.ini?
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Re: Factorio crash when joining a server

Post by Donion »

Specifically "primary-voice-depth", seeing that your "primary-voice-frequency" is non-default, I suspect you're trying to use unsupported depth.
Supported depths are 8, 16 and 32.
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BrunoRyb
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Re: Factorio crash when joining a server

Post by BrunoRyb »

Somehow it got set to 24.
My soundcard is 24bit/192000
After changing to 32 it works.
Thanks
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Re: Factorio crash when joining a server

Post by Donion »

Awesome! Just FYI, the default is 16bit/44100Hz.
For the future, I will add checks for invalid config on init so it doesn't just crash like this.
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Re: [Donion] [2.0.7] Crash when joining a server "SoundFilter.cpp:16: Unsupported depth."

Post by Donion »

Thanks for the report, it's now fixed for the next release.
Unsupported depth get a warning in the log and are changed into the default depth of 16.
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