Friday Facts #398 - Fulgora
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Re: Friday Facts #398 - Fulgora
T-Te-Terra-Terraforming?
Re: Friday Facts #398 - Fulgora
My gueess:
Solar panels are inefficient, but you can build a "lightning catcher" to get electricity. It would be nice change when lightning catcher has large radius of catching. (like one chunk) Then it means your power source have to spread and interfere with standardized field of melting, or any large pre-made blueprint.
What about bitters, do they crawl under ground ?
Solar panels are inefficient, but you can build a "lightning catcher" to get electricity. It would be nice change when lightning catcher has large radius of catching. (like one chunk) Then it means your power source have to spread and interfere with standardized field of melting, or any large pre-made blueprint.
What about bitters, do they crawl under ground ?
Last edited by gGeorg on Fri Feb 16, 2024 12:13 pm, edited 1 time in total.
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Re: Friday Facts #398 - Fulgora
Oh come on, you're really going to make us wait another week to see what's going on?! Earendel, you TEASE!
Re: Friday Facts #398 - Fulgora
Is this the planet with the green belts, or the belt stacking? I'm going to guess it can give you the belt stacking tech.
I love the background storytelling and the atmosphere. You could say, I'mlightning-awe-struck
I love the background storytelling and the atmosphere. You could say, I'm
Re: Friday Facts #398 - Fulgora
When will pre-order be available?
Re: Friday Facts #398 - Fulgora
Interesting post, great to think that there will be mysteries to uncover! (edit:) I hope you don't give everything away in the FFF's !!!
Last edited by Ghoulish on Fri Feb 16, 2024 12:24 pm, edited 1 time in total.
See the daily™ struggles with my Factory! https://www.twitch.tv/repetitivebeats
Re: Friday Facts #398 - Fulgora
That's the trick. They release some vague information, and have us speculate about the implications, and then they scoop up the good ideas and implement them.Justderpingalong wrote: ↑Fri Feb 16, 2024 12:11 pmOh come on, you're really going to make us wait another week to see what's going on?! Earendel, you TEASE!
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Re: Friday Facts #398 - Fulgora
So I guess the name is from Latin Fulgeo then? Fitting
Amazing visuals as always. Good Job!
I wonder if this Oil-Sand is basically you source of Hydrocarbons for fuel. Looking forward to what the other minable resources are.
It would be also pretty funny if you had to clean up this place, maybe to get some technologies from there to reduce the overall polution of the factory? Would be pretty interessting if this was actually necessary on the last Planet, because you cannot beat the Aliens there outright, so you need to stay low profile.
Amazing visuals as always. Good Job!
I wonder if this Oil-Sand is basically you source of Hydrocarbons for fuel. Looking forward to what the other minable resources are.
It would be also pretty funny if you had to clean up this place, maybe to get some technologies from there to reduce the overall polution of the factory? Would be pretty interessting if this was actually necessary on the last Planet, because you cannot beat the Aliens there outright, so you need to stay low profile.
Last edited by Terrahertz on Fri Feb 16, 2024 12:24 pm, edited 1 time in total.
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Re: Friday Facts #398 - Fulgora
No way, Factorio lore
Re: Friday Facts #398 - Fulgora
Raw thunderstruck, there is also wrench and anvil in the video.
https://www.youtube.com/watch?v=e4Ao-iNPPUc
Re: Friday Facts #398 - Fulgora
I had the amazing coincidence that I just was playing The Artilleryman and the Fighting Machine from War of the Worlds had playing.
It was the perfect backdrop music to reading and watching about this mysterious new planet. It almost seemed to be perfectly timed to the length of the videos and building mystery with each one.
It was the perfect backdrop music to reading and watching about this mysterious new planet. It almost seemed to be perfectly timed to the length of the videos and building mystery with each one.
Re: Friday Facts #398 - Fulgora
It seems to me that factorio is a game for building factories and automation. Today's news has nothing to do with that.
Re: Friday Facts #398 - Fulgora
I'm guessing we will harness the power of lighting to power our factory
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Re: Friday Facts #398 - Fulgora
It's funny if they really do add a Lightning Rod as a power source because a single Lightning Strike on Earth has only enough total power to run a Lightbulb for a Day and that is it. That is what high Volts and low Amps gets you, after all Humans have proven to be able to survive a Lightning Strike so it cannot be all that many Joules.
Last edited by GregoriusT on Fri Feb 16, 2024 12:26 pm, edited 2 times in total.
Don't underestimate Landmines!
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...
Biters bite, Spitters spit, Spawners spawn and Worms... worm? - No, they throw their vomit! They even wind up to directly hurl it at you! friggin Hurlers...
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Re: Friday Facts #398 - Fulgora
At the beginning I got a feeling of emptiness and cruel hostality of lifeless nature. Once the dead civilization got revealed, I got even slightly depressed. Very dark mood. I just hope that the ruins are planet-wise phenomenon and that they are not just at the spawn
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Re: Friday Facts #398 - Fulgora
Vulcanus is Venus, Fulgora is Mars. Any objections?
Re: Friday Facts #398 - Fulgora
Interesting post, though I'm almost thinking it would have worked better as a single video with voiceover.
- husnikadam
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Re: Friday Facts #398 - Fulgora
I wonder... what killed them all. Was it the weather? Was it themselves? Or something else... alive out there?
Last edited by husnikadam on Fri Feb 16, 2024 1:08 pm, edited 1 time in total.
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Re: Friday Facts #398 - Fulgora
HYPE TRAIN!!! WHOOP! WHOOOOOP!
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here