Game crashes on loading a save where rail pieces were cloned over other rail pieces. Performing a cloning over already existing rails i assumed identical entities in same place weren't be pasted.
I attached a fresh save file where all i did was paste my block blueprint twice, then clone one over the other.
In actual game that supposed to help me move a big block with everything inside. Actual cloning performs very well, but you can't then load such a save .
[1.1.94] Crash loading save after cloning rail on top of rail
[1.1.94] Crash loading save after cloning rail on top of rail
- Attachments
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- factorio-current.log
- (11.15 KiB) Downloaded 66 times
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- CRASHTEST.zip
- (10.28 MiB) Downloaded 72 times
Re: [1.1.94] Crash loading save after cloning rail on top of rail
Thanks for the report. Do you have any way to reproduce this issue from a fresh save file? When I try to clone a rail over top of an existing rail it does not cause this issue.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.94] Crash loading save after cloning rail on top of rail
Yup. Attached video example, basically cloning an intersection with manual colission, snap to grid, only entities and clear nothing of existing entities. And a bp string of intersection.
Video recorded on freshly created save, /editor and alt+d is all that have been done on it before video. Saved game right after, trying to load it = crash.
Video recorded on freshly created save, /editor and alt+d is all that have been done on it before video. Saved game right after, trying to load it = crash.
- Attachments
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- simple intersetion.txt
- (11.28 KiB) Downloaded 51 times
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- crashexample.mp4
- (8.26 MiB) Downloaded 78 times
Re: [1.1.94] Crash loading save after cloning rail on top of rail
Thanks for the video. The map editor cloning of rails is now fixed for the next release. Unfortunately the save file(s) are in a broken state and you'll need to use earlier versions to continue.
If you want to get ahold of me I'm almost always on Discord.