Friday Facts #378 - Trains on another level
- FactorioBot
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Re: Friday Facts #378 - Trains on another level
good heavens
Re: Friday Facts #378 - Trains on another level
Ooooh, even above the new gameplay angles the look of bases with elevated rails could be amazing.
- CureSafaia
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Re: Friday Facts #378 - Trains on another level
The most frustrating thing about the new FFFs is having to wait so long to try the features out.
This game is awesome
Re: Friday Facts #378 - Trains on another level
Omg yeeeeeeeeeeessssssss
Re: Friday Facts #378 - Trains on another level
This is going to make my rails so much worse haha. So excited for this.
Re: Friday Facts #378 - Trains on another level
This is the true meaning of the HYPE TRAIN!
Re: Friday Facts #378 - Trains on another level
Imagine releasing/showcasing content when you actually have something interesting to show for the community instead of being forced to churn out scheduled content updates, what a crazy idea. Take my money already.
I have a couple of questions
Can the player enter/exit the train when it's elevated or walk on the elevated tracks?
And can elevated trains collide with anything? like a spidertron for example
I have a couple of questions
Can the player enter/exit the train when it's elevated or walk on the elevated tracks?
And can elevated trains collide with anything? like a spidertron for example
Re: Friday Facts #378 - Trains on another level
Very nice.
How many "mods" are in that Expansion Pack?
How many "mods" are in that Expansion Pack?
Re: Friday Facts #378 - Trains on another level
Yes! Oh YES! - Oh no that will be available in about a year! - Nevermind! - Hell YES!
Re: Friday Facts #378 - Trains on another level
This is huge.
Re: Friday Facts #378 - Trains on another level
Getting serious Rollercoaster Tycoon vibes from the looks.
- husnikadam
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Re: Friday Facts #378 - Trains on another level
Great job guys, STFU and take my money! Few questions:
1.) Is it a free 2.0 feature or expansion only? (I will get it either way )
2.) Can you walk on elevated rails?
3.) Can you make train stops evelated, even though you can't (un)load anything? F.e. for parking purposes
4.) What happens when a rail support gets destroyed? Do all the supported elevated rails get destroyed too?
5.) Can spitters target elevated entities? How do biters behave?
Can't wait to do build train highways in the middle of spaghetti factory <3
1.) Is it a free 2.0 feature or expansion only? (I will get it either way )
2.) Can you walk on elevated rails?
3.) Can you make train stops evelated, even though you can't (un)load anything? F.e. for parking purposes
4.) What happens when a rail support gets destroyed? Do all the supported elevated rails get destroyed too?
5.) Can spitters target elevated entities? How do biters behave?
Can't wait to do build train highways in the middle of spaghetti factory <3
Re: Friday Facts #378 - Trains on another level
I feel the wildest thing is that these new mods (planets, quality, rail bridges) are mods and could be monetized much better by being sold as standalone expansions like with the sims.
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Re: Friday Facts #378 - Trains on another level
Can we walk on the bridges?
Re: Friday Facts #378 - Trains on another level
I've been looking forward to play the expansion in a year, but now I'm desperately lusting for the expansion and can't wait for it to be released.
Last edited by ema on Fri Sep 29, 2023 11:29 am, edited 1 time in total.
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Re: Friday Facts #378 - Trains on another level
Verry great (not optical my but other skins will be come over mods i thing).
And know vertical building
And know vertical building
Last edited by FritzHugo3 on Fri Sep 29, 2023 11:29 am, edited 1 time in total.
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Re: Friday Facts #378 - Trains on another level
They did not know it was impossible, so they did it.
Re: Friday Facts #378 - Trains on another level
It's stated in the FFF that it's only in the DLC but it's in an separate mod so if you have the DLC you can play the old vanilla with only the elevated trains added if you want.husnikadam wrote: ↑Fri Sep 29, 2023 11:24 am 1.) Is it a free 2.0 feature or expansion only? (I will get it either way )