The players of my "soft mod" scenario found a new exploit. They are spamming roboport ghosts everywhere, and this seems to prevent the enemy from expanding to those chunks.
The expansion candidate score for those areas is good.
I expected that the enemy will send expansion partys there. But they do not.
The expansion rate is set very high on my map so they should be creating a new nest every few minutes. But even after a couple of hours, they are making no attempt to retake the spammed land.
Save game: https://drive.google.com/file/d/1-CC9VL ... sp=sharing
[boskid][1.1.80] Ghosts prevent enemy expansion
- BattleFluffy
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Re: [boskid][1.1.80] Ghosts prevent enemy expansion
Thanks for the report. Issue is now fixed for 1.1.86.
- BattleFluffy
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Re: [boskid][1.1.80] Ghosts prevent enemy expansion
woohoo, thankyou! :D